TEST SERVER
Offline 61.105.188.197:28015 checked 34d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on TEST SERVER?
An estimate from the force wipe gives TEST SERVER's next wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 35 days 8 hours ago. Its tags state a wipe every two weeks.
Population
How busy is TEST SERVER?
The last time TEST SERVER was seen was 34 days 3 hours ago, and it is offline now.
How does TEST SERVER rank against other Rust servers?
The top 71% of ranked servers includes TEST SERVER, at #16,418 for player hours over the last seven days.
Settings and rules
Which map does TEST SERVER run?
A procedural map of size 3,500 with seed 6, generated by the game, runs on TEST SERVER. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on TEST SERVER?
The name TEST SERVER does not specify a gather rate. 8 players is the default group size, and that is the limit here. roleplay is the game mode, rules for roleplay, with towns and jobs. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does TEST SERVER run?
The build on TEST SERVER is Rust network protocol 2633 and build 163794, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is TEST SERVER online, and how reliable is it?
Last seen 34 days 3 hours ago, TEST SERVER is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 25 September 2026.
Where is TEST SERVER located?
Nothing about a region comes from TEST SERVER. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 61.105.188.197:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include TEST SERVER?
The Rust Heatmap lists that TEST SERVER fits are: Rust roleplay servers, Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do the server tags on TEST SERVER mean?
gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): Slot count: 1; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): The game build here is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): It wipes on a two-week cycle; ^r (Roleplay): Roleplay is the purpose of this server; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags TEST SERVER publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join TEST SERVER?
To join by console, open it with F1 in Rust and enter client.connect 61.105.188.197:28015. Or press Launch Rust on this page, which connects you through Steam.