TEST SERVER
Offline 61.105.188.144:28015 checked 39d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on TEST SERVER?
An estimate from the force wipe gives TEST SERVER's next wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 45 days 23 hours ago. The tags declare one wipe every two weeks.
Population
How busy is TEST SERVER?
The last time TEST SERVER was seen was 39 days 23 hours ago, and it is offline now.
How does TEST SERVER rank against other Rust servers?
Ranked #15,478 on seven-day player hours, TEST SERVER is in the top 70% of all ranked servers.
Rules and settings
Which map does TEST SERVER run?
TEST SERVER runs a procedural map of size 2,000 with seed 4, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on TEST SERVER?
A gather rate is not given in the name TEST SERVER. Groups can contain up to 8 players, the default in the game. roleplay is the game mode, rules for roleplay, with towns and jobs. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does TEST SERVER run?
Rust network protocol 2633 and build 163794 on Windows is what TEST SERVER runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is TEST SERVER online, and how reliable is it?
Offline at the moment: TEST SERVER was last seen 39 days 23 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 19 September 2026.
Where is TEST SERVER located?
A region is not published for TEST SERVER. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 61.105.188.144:28015.
Tags
Which Rust Heatmap lists and filters include TEST SERVER?
Rust roleplay servers, Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that TEST SERVER fits. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do the server tags on TEST SERVER mean?
gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): The slot count is 1; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163794 (Build): Build 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): The wipe interval is two weeks; ^r (Roleplay): Roleplay is the purpose of this server; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags TEST SERVER publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join TEST SERVER?
To join by console, open it with F1 in Rust and enter client.connect 61.105.188.144:28015. Or press Launch Rust on this page, which connects you through Steam.