Rust HeatmapInfrared · players
IR live Players95,389 Servers11,875 Warm3,882 Fresh wipes · 3h387 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

c1tas

Offline 60.111.53.135:28015 checked 12h ago

Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 22:00flare: a wipe in that hourThu 03:00
0
7-day average
peak 1
#7,895
rank
top 35%
3d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 12h ago

Li2Players

AveragePeakWipe
00.250.50.75122:0003:0008:0011:0000:0003:00Wiped Wed 28 Oct, 11:44 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.8 days
usual gap
between real wipes
43%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 5

The first 48 hours of its last wipes

Mon 26 OctWed 21 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 11:44 UTC1d ago – – running 0
Mon 26 Oct, 00:09 UTC3d ago 1 held half 2.5 days 0
Wed 21 Oct, 08:37 UTC8d ago 1 – 4.6 days 0
Thu 1 Oct, 19:57 UTC FW27d ago 1 held half 19.5 days 0
Thu 24 Sep, 19:04 UTC34d ago 1 halved by day 5 7 days 0
Sat 19 Sep, 22:54 UTC39d ago 1 – 4.8 days 0
Tue 15 Sep, 12:22 UTC44d ago 1 halved by day 1 4.4 days 0
Thu 3 Sep, 20:19 UTC FW55d ago – – 11.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
434 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
457 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 281 on average
981 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
64 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
989 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 236 on average
23 / 250

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on c1tas?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 3 hours in. Above half the peak until the next wipe: that held in 67% of its recent wipes. By day 5 it was below half in the wipes that did not hold.

What is the wipe schedule on c1tas?

No next wipe can be predicted: c1tas wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 3 days 13 hours ago.

Population

How busy is c1tas?

The last time c1tas was seen was 12 hours ago, and it is offline now. The average across the last seven days is 0 players; the peak reached 1. Look at 23:00 UTC for the last 48 hours: that hour averaged 1 players.

How does c1tas rank against other Rust servers?

Player hours over seven days put c1tas at #7,895, in the top 35% of ranked servers.

Rules and settings

Which map does c1tas run?

The game generates the procedural map on c1tas.

What are the rules and settings on c1tas?

No gather rate appears in the name c1tas. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does c1tas run?

The build on c1tas is Rust network protocol 2635 and build 169097, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is c1tas online, and how reliable is it?

Last seen 12 hours ago, c1tas is offline right now. It was up 33 of 168 hours across the last 7 full days, or 20% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is c1tas located?

No region is published by c1tas. Rust Heatmap shows the location a server states. It does not look up the machine's location. 60.111.53.135:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include c1tas?

The Rust Heatmap lists that c1tas fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week brings it up.

What do the server tags on c1tas mean?

gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs169097 (Build): Build 169097; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set are the tags c1tas publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join c1tas?

To join by console, open it with F1 in Rust and enter client.connect 60.111.53.135:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs169097,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players Slot count: 10.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs169097
Build Build 169097.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.