My Server Name
Online 59.1.105.123:28015 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on My Server Name?
Its rhythm cannot yet be told: too few of My Server Name's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 19 days 23 hours ago the server made the world it is on now.
Population
How busy is My Server Name?
My Server Name currently has 0 of its 500 slots filled. Averaged over the past week: 0 players.
How does My Server Name rank against other Rust servers?
The top 69% of ranked servers includes My Server Name, at #15,349 for player hours over the last seven days.
Map and rules
Which map does My Server Name run?
My Server Name runs a procedural map of size 4,500 with seed 1234567, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on My Server Name?
The name My Server Name does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does My Server Name run?
The build on My Server Name is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is My Server Name online, and how reliable is it?
Online now: My Server Name. About 5 days 11 hours ago is when it last restarted, by its own uptime figure. It was up 161 of 168 hours across the last 7 full days, or 96% of the time. It first appears in Rust Heatmap records on 9 October 2026.
Where is My Server Name located?
A region is not published for My Server Name. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 59.1.105.123:28015.
Does My Server Name run smoothly?
It averaged 166 server fps over the last 48 hours, with a low of 127. The world held as many as 121,856 entities, buildings and deployables included. Memory use reached 4,099 MB at most. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include My Server Name?
These Rust Heatmap lists include My Server Name: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on My Server Name mean?
The game's server browser reads the tags My Server Name publishes: gmrust (Game mode): Rust survival, standard rules; mp500 (Max players): This server has 500 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join My Server Name?
To join by console, open it with F1 in Rust and enter client.connect 59.1.105.123:28015. Or press Launch Rust on this page, which connects you through Steam.