[EU] VillageRust | 3x Vanilla | 10/26
Online EU 57.131.143.53:28015 checked 12m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 13:55 UTC, in 1d 13h. Every Monday at 14:56 and every Friday at 13:55 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 14:56 UTC2d ago | 0° | – | running | 0 |
| Fri 23 Oct, 13:55 UTC5d ago | 0° | – | 3 days | 0 |
| Mon 19 Oct, 13:55 UTC9d ago | 0° | – | 4 days | 0 |
| Fri 16 Oct, 13:56 UTC12d ago | 2° | halved by day 1 | 3 days | 0 |
| Mon 12 Oct, 13:54 UTC16d ago | 1° | halved by day 2 | 4 days | 0 |
| Fri 9 Oct, 14:07 UTC19d ago | – | – | 3 days | 0 |
| Mon 28 Sep, 14:08 UTC30d ago | 0° | – | 11 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on [EU] VillageRust | 3x Vanilla | 10/26?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe reached its peak 0 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.5.
What is the wipe schedule on [EU] VillageRust | 3x Vanilla | 10/26?
Wipes on [EU] VillageRust | 3x Vanilla | 10/26 follow this rhythm: every Monday at 14:56 and every Friday at 13:55 UTC. Friday 30 October at 13:55 UTC is when its next wipe is due. 2 days 9 hours ago the server made the world it is on now. Its tags carry a weekly wipe schedule.
Population
How busy is [EU] VillageRust | 3x Vanilla | 10/26?
The current population of [EU] VillageRust | 3x Vanilla | 10/26 is 0, against 200 slots. Averaged over the past week: 0 players.
How does [EU] VillageRust | 3x Vanilla | 10/26 rank against other Rust servers?
Top 69% of ranked servers and #2,569 in Europe: that is [EU] VillageRust | 3x Vanilla | 10/26 at #15,349 for player hours over seven days.
Map and rules
Which map does [EU] VillageRust | 3x Vanilla | 10/26 run?
[EU] VillageRust | 3x Vanilla | 10/26 runs a procedural map of size 4,000 with seed 1187532931, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on [EU] VillageRust | 3x Vanilla | 10/26?
3x gather is what [EU] VillageRust | 3x Vanilla | 10/26 advertises in its name. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does [EU] VillageRust | 3x Vanilla | 10/26 run?
Rust network protocol 2634 and build 167398 is the build [EU] VillageRust | 3x Vanilla | 10/26 runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [EU] VillageRust | 3x Vanilla | 10/26 online, and how reliable is it?
The server is up at the moment: [EU] VillageRust | 3x Vanilla | 10/26 is online. About 2 days 7 hours ago is when it last restarted, by its own uptime figure. It was up 144 of 168 hours across the last 7 full days, or 86% of the time. The first record of it on Rust Heatmap is 21 September 2026.
Where is [EU] VillageRust | 3x Vanilla | 10/26 located?
In Europe, [EU] VillageRust | 3x Vanilla | 10/26 lists itself with the EU tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 57.131.143.53:28015.
Does [EU] VillageRust | 3x Vanilla | 10/26 run smoothly?
It averaged 50 server fps over the last 48 hours, with a low of 20. The world held as many as 87,732 entities, buildings and deployables included. The highest memory use was 3,312 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include [EU] VillageRust | 3x Vanilla | 10/26?
These Rust Heatmap lists include [EU] VillageRust | 3x Vanilla | 10/26: 3x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population. These are the filters that return it on the list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 3x.
What do the server tags on [EU] VillageRust | 3x Vanilla | 10/26 mean?
The game's server browser reads the tags [EU] VillageRust | 3x Vanilla | 10/26 publishes: gmrust (Game mode): Rust survival, standard rules; mp200 (Max players): Slot count: 200; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167398 (Build): Build 167398; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^w (Weekly): It wipes once a week; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game; EU (Europe): Europe is where the server browser puts it. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join [EU] VillageRust | 3x Vanilla | 10/26?
To join by console, open it with F1 in Rust and enter client.connect 57.131.143.53:28015. Or press Launch Rust on this page, which connects you through Steam. https://villagerust.com is where its website is.
