Todd's Testing Ground
Online EU 54.38.78.147:28015 checked 1h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 19:04 UTC23h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Todd's Testing Ground?
Todd's Testing Ground has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 18 hours ago the server made the world it is on now.
Population
How busy is Todd's Testing Ground?
The current population of Todd's Testing Ground is 0, against 20 slots. The average across the last seven days is 0 players; the peak reached 1. Its busiest point in the last 48 hours was 07:00 UTC, averaging 1 players.
How does Todd's Testing Ground rank against other Rust servers?
Seven-day player hours place Todd's Testing Ground at #7,554, in the top 34% of ranked servers; within Europe it is #2,048.
Rules and settings
Which map does Todd's Testing Ground run?
A procedural map of size 4,500 with seed 1337, generated by the game, runs on Todd's Testing Ground. From this page you can view the map on RustMaps, since the same size and seed give the same map. The map is called Custom Map.
What are the rules and settings on Todd's Testing Ground?
The name Todd's Testing Ground does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Todd's Testing Ground run?
Rust network protocol 2635 and build 168909 on Linux is what Todd's Testing Ground runs. To join, your game must match the protocol; Steam handles the update.
Is Todd's Testing Ground online, and how reliable is it?
Right now Todd's Testing Ground shows as online. The uptime it reports puts the last restart at about 16 hours ago. It was up 110 of 168 hours across the last 7 full days, or 65% of the time. Rust Heatmap has had it on record since 12 October 2026.
Where is Todd's Testing Ground located?
The EU tag is how Todd's Testing Ground lists itself in Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 54.38.78.147:28015.
Does Todd's Testing Ground run smoothly?
It averaged 51 server fps over the last 48 hours, with a low of 11. Entities peaked at 116,153, counting buildings, deployables and all the rest of the world. At its peak it held 4,451 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include Todd's Testing Ground?
These Rust Heatmap lists include Todd's Testing Ground: EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours brings it up.
What do the server tags on Todd's Testing Ground mean?
gmvanilla (Game mode): Survival in vanilla form; mp20 (Max players): Slot count: 20; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon; EU (Europe): In the server browser it sits under Europe are the tags Todd's Testing Ground publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Todd's Testing Ground?
To join by console, open it with F1 in Rust and enter client.connect 54.38.78.147:28015. Or press Launch Rust on this page, which connects you through Steam.
