Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h103 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–20° · slots

Todd's Testing Ground

Online EU 54.38.78.147:28015 checked 1h ago

moddedcarbon
Sp1 · players now 0/ 20
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 19:00flare: a wipe in that hourWed 17:00
0
7-day average
peak 1
#7,554
rank
top 34% · #2048 in EU
18h ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 1h ago

Li2Players

AveragePeakWipe
00.250.50.75119:0004:0013:0023:0008:0017:00Wiped Tue 27 Oct, 19:04 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
025507510019:0004:0013:0023:0008:0017:00Wiped Tue 27 Oct, 19:04 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:04 UTC23h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 73 on average
453 / 700

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Todd's Testing Ground?

Todd's Testing Ground has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 18 hours ago the server made the world it is on now.

Population

How busy is Todd's Testing Ground?

The current population of Todd's Testing Ground is 0, against 20 slots. The average across the last seven days is 0 players; the peak reached 1. Its busiest point in the last 48 hours was 07:00 UTC, averaging 1 players.

How does Todd's Testing Ground rank against other Rust servers?

Seven-day player hours place Todd's Testing Ground at #7,554, in the top 34% of ranked servers; within Europe it is #2,048.

Rules and settings

Which map does Todd's Testing Ground run?

A procedural map of size 4,500 with seed 1337, generated by the game, runs on Todd's Testing Ground. From this page you can view the map on RustMaps, since the same size and seed give the same map. The map is called Custom Map.

What are the rules and settings on Todd's Testing Ground?

The name Todd's Testing Ground does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Todd's Testing Ground run?

Rust network protocol 2635 and build 168909 on Linux is what Todd's Testing Ground runs. To join, your game must match the protocol; Steam handles the update.

Is Todd's Testing Ground online, and how reliable is it?

Right now Todd's Testing Ground shows as online. The uptime it reports puts the last restart at about 16 hours ago. It was up 110 of 168 hours across the last 7 full days, or 65% of the time. Rust Heatmap has had it on record since 12 October 2026.

Where is Todd's Testing Ground located?

The EU tag is how Todd's Testing Ground lists itself in Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 54.38.78.147:28015.

Does Todd's Testing Ground run smoothly?

It averaged 51 server fps over the last 48 hours, with a low of 11. Entities peaked at 116,153, counting buildings, deployables and all the rest of the world. At its peak it held 4,451 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include Todd's Testing Ground?

These Rust Heatmap lists include Todd's Testing Ground: EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours brings it up.

What do the server tags on Todd's Testing Ground mean?

gmvanilla (Game mode): Survival in vanilla form; mp20 (Max players): Slot count: 20; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon; EU (Europe): In the server browser it sits under Europe are the tags Todd's Testing Ground publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Todd's Testing Ground?

To join by console, open it with F1 in Rust and enter client.connect 54.38.78.147:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp20,ptrak,$r?,v2635,EU,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode Survival in vanilla form.
mp20
Max players Slot count: 20.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Plugins run through Carbon.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.