Rust HeatmapInfrared · players
IR live Players40,809 Servers11,626 Warm2,991 Fresh wipes · 3h88 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–500° · slots

TideRust October Quad Preview

Offline 54.38.145.171:28015 checked 28d ago

Sp1 · players now 0/ 500
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,685
rank
top 70%
28d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 28d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 531 on average
277 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
209 / 225
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
19 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 280 on average
21 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
25 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
94 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on TideRust October Quad Preview?

Its rhythm cannot yet be told: too few of TideRust October Quad Preview's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 28 days 6 hours ago the server made the world it is on now.

Player counts

How busy is TideRust October Quad Preview?

Last seen 28 days 6 hours ago, TideRust October Quad Preview is offline at the moment.

How does TideRust October Quad Preview rank against other Rust servers?

The top 70% of ranked servers includes TideRust October Quad Preview, at #16,685 for player hours over the last seven days.

Rules and settings

Which map does TideRust October Quad Preview run?

A procedural map, generated by the game, runs on TideRust October Quad Preview.

What are the rules and settings on TideRust October Quad Preview?

A gather rate is not given in the name TideRust October Quad Preview. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does TideRust October Quad Preview run?

The build on TideRust October Quad Preview is Rust network protocol 2633 and build 165217, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is TideRust October Quad Preview online, and how reliable is it?

TideRust October Quad Preview is down just now; the last sighting was 28 days 6 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 1 October 2026.

Where is TideRust October Quad Preview located?

A region is not published for TideRust October Quad Preview. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 54.38.145.171:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include TideRust October Quad Preview?

The Rust Heatmap lists that TideRust October Quad Preview fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on TideRust October Quad Preview mean?

The game's server browser reads the tags TideRust October Quad Preview publishes: gmrust (Game mode): Rust survival, standard rules; mp500 (Max players): Slot count: 500; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): The game build here is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join TideRust October Quad Preview?

Enter client.connect 54.38.145.171:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp500
Max players Slot count: 500.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol Your game must match protocol 2633 to get in.
cs165217
Build The game build here is 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.