Test
Offline EU 54.37.128.210:35555 checked 2d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 65% of all ranked servers, top 85% in EU, and #499 of the trio servers (top 80%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 06:27 UTC7d ago | 1° | – | running | 1 |
| Wed 21 Oct, 08:43 UTC8d ago | 1° | – | 0.9 days | 0 |
| Sat 17 Oct, 08:15 UTC12d ago | 1° | held half | 4 days | 1 |
| Fri 16 Oct, 10:36 UTC13d ago | 1° | – | 0.9 days | 1 |
| Thu 8 Oct, 20:44 UTC20d ago | 1° | halved by day 1 | 7.6 days | 0 |
| Thu 8 Oct, 08:37 UTC21d ago | 1° | – | 0.5 days | 0 |
| Fri 2 Oct, 10:34 UTC27d ago | 2° | – | 5.9 days | 0 |
| Tue 29 Sep, 08:17 UTC30d ago | 1° | halved by day 2 | 3.1 days | 0 |
| Thu 24 Sep, 19:04 UTC34d ago | 4° | halved by day 1 | 4.6 days | 1 |
| Thu 24 Sep, 10:12 UTC35d ago | 4° | – | 0.4 days | 1 |
| Wed 23 Sep, 09:12 UTC36d ago | 2° | – | 1 days | 1 |
| Fri 18 Sep, 08:52 UTC41d ago | 1° | halved by day 1 | 5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Test?
Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 50% of its recent wipes. It fell below half by day 1 when it did not hold.
What is the wipe schedule on Test?
No next wipe can be predicted: Test wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 7 days 11 hours ago.
Player counts
How busy is Test?
Test went quiet 2 days 7 hours ago and is offline right now. A seven-day average of 0 players, with a peak of 1.
How does Test rank against other Rust servers?
Seven-day player hours place Test at #14,611, in the top 65% of ranked servers; within Europe it is #2,477. The trio group puts it at #499.
Rules and settings
Which map does Test run?
Test runs a procedural map of size 1,400 with seed 61283182, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The map is called The Smallest Rust Map.
What are the rules and settings on Test?
A gather rate is not given in the name Test. Player groups are capped at 3 (trio). The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Test run?
The build on Test is Rust network protocol 2635 and build 167781, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Test online, and how reliable is it?
Offline at the moment: Test was last seen 2 days 7 hours ago. 40 of 168 hours up over the last 7 full days, which is 24%. The first record of it on Rust Heatmap is 14 September 2026.
Where is Test located?
The EU tag is how Test lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 54.37.128.210:35555.
Tags
Which Rust Heatmap lists and filters include Test?
Trio Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that Test fits. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 2 weeks.
What do the server tags on Test mean?
gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts3 (Group limit): Teams cap at 3; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): In the server browser it sits under Europe are the tags Test publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Test?
To join by console, open it with F1 in Rust and enter client.connect 54.37.128.210:35555. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://discord.com/invite/fNSphY5pnU.
