hoejdal/4lling
Offline 54.36.233.24:25910 checked 23d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 21:39 UTC24d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on hoejdal/4lling?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on hoejdal/4lling?
Its rhythm cannot yet be told: too few of hoejdal/4lling's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 24 days 18 hours ago the server made the world it is on now.
Population
How busy is hoejdal/4lling?
hoejdal/4lling went quiet 23 days 6 hours ago and is offline right now.
How does hoejdal/4lling rank against other Rust servers?
Player hours over seven days put hoejdal/4lling at #15,980, in the top 71% of ranked servers.
Settings and rules
Which map does hoejdal/4lling run?
The map on hoejdal/4lling is procedural, size 4,000 with seed 1489761254, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on hoejdal/4lling?
A gather rate is not given in the name hoejdal/4lling. 8 players is the default group size, and that is the limit here. The server runs pve, no combat against other players. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does hoejdal/4lling run?
The build on hoejdal/4lling is Rust network protocol 2634 and build 166652, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is hoejdal/4lling online, and how reliable is it?
Last seen 23 days 6 hours ago, hoejdal/4lling is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 28 September 2026.
Where is hoejdal/4lling located?
A region is not published for hoejdal/4lling. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 54.36.233.24:25910 is its address.
Lists and filters
Which Rust Heatmap lists and filters include hoejdal/4lling?
The Rust Heatmap lists that hoejdal/4lling fits are: Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on hoejdal/4lling mean?
The game's server browser reads the tags hoejdal/4lling publishes: gmrust (Game mode): Survival in the standard Rust form; mp4 (Max players): This server has 4 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join hoejdal/4lling?
Enter client.connect 54.36.233.24:25910 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.