Rust HeatmapInfrared · players
IR live Players69,100 Servers11,795 Warm3,591 Fresh wipes · 3h187 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Takaro Dev

Offline 52.162.137.100:28015 checked 3d ago

Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,318
rank
top 69%
3d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 3d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
508 / 550
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
423 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
57 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
58 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
57 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 241 on average
151 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Takaro Dev?

Its rhythm cannot yet be told: too few of Takaro Dev's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 3 days 12 hours ago.

Population

How busy is Takaro Dev?

Takaro Dev went quiet 3 days 12 hours ago and is offline right now. Averaged over the past week: 0 players.

How does Takaro Dev rank against other Rust servers?

The top 69% of ranked servers includes Takaro Dev, at #15,318 for player hours over the last seven days.

Settings and rules

Which map does Takaro Dev run?

A procedural map, generated by the game, runs on Takaro Dev.

What are the rules and settings on Takaro Dev?

A gather rate is not given in the name Takaro Dev. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. VAC is off, which is Valve's anti-cheat.

About the server

Which version of Rust does Takaro Dev run?

Rust network protocol 2635 and build 168909 on Linux is what Takaro Dev runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Takaro Dev online, and how reliable is it?

Last seen 3 days 12 hours ago, Takaro Dev is offline right now. It was up 0 of 48 hours across the last 2 full days, or 0% of the time. Rust Heatmap has had it on record since 26 October 2026.

Where is Takaro Dev located?

A region is not published for Takaro Dev. Rust Heatmap shows the location a server states. It does not look up the machine's location. 52.162.137.100:28015 is its address.

Tags

Which Rust Heatmap lists and filters include Takaro Dev?

The Rust Heatmap lists that Takaro Dev fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Takaro Dev mean?

gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set are the tags Takaro Dev publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Takaro Dev?

To join by console, open it with F1 in Rust and enter client.connect 52.162.137.100:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players Slot count: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.