Takaro Dev
Offline 52.162.137.100:28015 checked 3d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Takaro Dev?
Its rhythm cannot yet be told: too few of Takaro Dev's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 3 days 12 hours ago.
Population
How busy is Takaro Dev?
Takaro Dev went quiet 3 days 12 hours ago and is offline right now. Averaged over the past week: 0 players.
How does Takaro Dev rank against other Rust servers?
The top 69% of ranked servers includes Takaro Dev, at #15,318 for player hours over the last seven days.
Settings and rules
Which map does Takaro Dev run?
A procedural map, generated by the game, runs on Takaro Dev.
What are the rules and settings on Takaro Dev?
A gather rate is not given in the name Takaro Dev. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. VAC is off, which is Valve's anti-cheat.
About the server
Which version of Rust does Takaro Dev run?
Rust network protocol 2635 and build 168909 on Linux is what Takaro Dev runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Takaro Dev online, and how reliable is it?
Last seen 3 days 12 hours ago, Takaro Dev is offline right now. It was up 0 of 48 hours across the last 2 full days, or 0% of the time. Rust Heatmap has had it on record since 26 October 2026.
Where is Takaro Dev located?
A region is not published for Takaro Dev. Rust Heatmap shows the location a server states. It does not look up the machine's location. 52.162.137.100:28015 is its address.
Tags
Which Rust Heatmap lists and filters include Takaro Dev?
The Rust Heatmap lists that Takaro Dev fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Takaro Dev mean?
gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set are the tags Takaro Dev publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Takaro Dev?
To join by console, open it with F1 in Rust and enter client.connect 52.162.137.100:28015. Or press Launch Rust on this page, which connects you through Steam.