4Netplayers Rust Server No Decay, The Goodolddayz
Online 51.89.217.141:22900 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 11:09 UTC13d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on 4Netplayers Rust Server No Decay, The Goodolddayz?
The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on 4Netplayers Rust Server No Decay, The Goodolddayz?
The record of 4Netplayers Rust Server No Decay, The Goodolddayz's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 13 days 11 hours ago the server made the world it is on now.
Player counts
How busy is 4Netplayers Rust Server No Decay, The Goodolddayz?
Of 10 slots on 4Netplayers Rust Server No Decay, The Goodolddayz, 0 are in use right now. Averaged over the past week: 0 players, peaking at 2. Look at 19:00 UTC for the last 48 hours: that hour averaged 2 players.
How does 4Netplayers Rust Server No Decay, The Goodolddayz rank against other Rust servers?
Ranked #7,547 on seven-day player hours, 4Netplayers Rust Server No Decay, The Goodolddayz is in the top 34% of all ranked servers.
Rules and settings
Which map does 4Netplayers Rust Server No Decay, The Goodolddayz run?
A procedural map of size 4,000 with seed 1234567890, generated by the game, runs on 4Netplayers Rust Server No Decay, The Goodolddayz. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on 4Netplayers Rust Server No Decay, The Goodolddayz?
The name 4Netplayers Rust Server No Decay, The Goodolddayz does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does 4Netplayers Rust Server No Decay, The Goodolddayz run?
Rust network protocol 2635 and build 168909 is the build 4Netplayers Rust Server No Decay, The Goodolddayz runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is 4Netplayers Rust Server No Decay, The Goodolddayz online, and how reliable is it?
The server is up at the moment: 4Netplayers Rust Server No Decay, The Goodolddayz is online. Its reported uptime dates the last restart to about 4 days 13 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. The first record of it on Rust Heatmap is 13 September 2026.
Where is 4Netplayers Rust Server No Decay, The Goodolddayz located?
Nothing about a region comes from 4Netplayers Rust Server No Decay, The Goodolddayz. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 51.89.217.141:22900.
Does 4Netplayers Rust Server No Decay, The Goodolddayz run smoothly?
The last 48 hours brought an average of 30 server fps and a floor of 27. Buildings, deployables and the rest of the world came to as much as 90,198 entities. At its peak it held 3,260 MB of memory. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include 4Netplayers Rust Server No Decay, The Goodolddayz?
The Rust Heatmap lists that 4Netplayers Rust Server No Decay, The Goodolddayz fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on 4Netplayers Rust Server No Decay, The Goodolddayz mean?
gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank are the tags 4Netplayers Rust Server No Decay, The Goodolddayz publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join 4Netplayers Rust Server No Decay, The Goodolddayz?
Enter client.connect 51.89.217.141:22900 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.