Rust HeatmapInfrared · players
IR live Players62,070 Servers11,772 Warm3,548 Fresh wipes · 3h127 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

4Netplayers Rust Server No Decay, The Goodolddayz

Online 51.89.217.141:22900 checked 9m ago

Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Mon 23:00flare: a wipe in that hourWed 20:00
0
7-day average
peak 2
#7,547
rank
top 34%
13d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 9m ago

Li2Players

AveragePeak
00.511.5223:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Li3Server performance

01020304023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct16 Oct22 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 11:09 UTC13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 554 on average
445 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
273 / 300
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 295 on average
40 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 294 on average
34 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
82 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
103 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on 4Netplayers Rust Server No Decay, The Goodolddayz?

The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on 4Netplayers Rust Server No Decay, The Goodolddayz?

The record of 4Netplayers Rust Server No Decay, The Goodolddayz's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 13 days 11 hours ago the server made the world it is on now.

Player counts

How busy is 4Netplayers Rust Server No Decay, The Goodolddayz?

Of 10 slots on 4Netplayers Rust Server No Decay, The Goodolddayz, 0 are in use right now. Averaged over the past week: 0 players, peaking at 2. Look at 19:00 UTC for the last 48 hours: that hour averaged 2 players.

How does 4Netplayers Rust Server No Decay, The Goodolddayz rank against other Rust servers?

Ranked #7,547 on seven-day player hours, 4Netplayers Rust Server No Decay, The Goodolddayz is in the top 34% of all ranked servers.

Rules and settings

Which map does 4Netplayers Rust Server No Decay, The Goodolddayz run?

A procedural map of size 4,000 with seed 1234567890, generated by the game, runs on 4Netplayers Rust Server No Decay, The Goodolddayz. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on 4Netplayers Rust Server No Decay, The Goodolddayz?

The name 4Netplayers Rust Server No Decay, The Goodolddayz does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does 4Netplayers Rust Server No Decay, The Goodolddayz run?

Rust network protocol 2635 and build 168909 is the build 4Netplayers Rust Server No Decay, The Goodolddayz runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is 4Netplayers Rust Server No Decay, The Goodolddayz online, and how reliable is it?

The server is up at the moment: 4Netplayers Rust Server No Decay, The Goodolddayz is online. Its reported uptime dates the last restart to about 4 days 13 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. The first record of it on Rust Heatmap is 13 September 2026.

Where is 4Netplayers Rust Server No Decay, The Goodolddayz located?

Nothing about a region comes from 4Netplayers Rust Server No Decay, The Goodolddayz. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 51.89.217.141:22900.

Does 4Netplayers Rust Server No Decay, The Goodolddayz run smoothly?

The last 48 hours brought an average of 30 server fps and a floor of 27. Buildings, deployables and the rest of the world came to as much as 90,198 entities. At its peak it held 3,260 MB of memory. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include 4Netplayers Rust Server No Decay, The Goodolddayz?

The Rust Heatmap lists that 4Netplayers Rust Server No Decay, The Goodolddayz fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on 4Netplayers Rust Server No Decay, The Goodolddayz mean?

gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank are the tags 4Netplayers Rust Server No Decay, The Goodolddayz publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join 4Netplayers Rust Server No Decay, The Goodolddayz?

Enter client.connect 51.89.217.141:22900 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players Slot count: 10.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.