Rust HeatmapInfrared · players
IR live Players53,260 Servers11,686 Warm3,106 Fresh wipes · 3h120 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

4Netplayers MrWolfCommunity

Offline 51.89.172.53:27200 checked 2d ago

monthly wipes moddedoxide
Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak 2
#12,162
rank
top 55%
3d ago
last wipe
monthly schedule
6d 17h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 2d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct16 Oct20 Oct25 Oct30 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

19.6 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 10

Coming wipes

6d 17h
Thu 5 Nov, 19:00 UTC
FW
34d 17h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Mon 26 OctTue 6 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 36 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 03:26 UTC3d ago 2 – running 0
Tue 6 Oct, 13:18 UTC23d ago 2 halved by day 10 19.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
8 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
38 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
7 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 79 on average
24 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 76 on average
36 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10
EU · groups of 16+ · monthly · 73 on average
80 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on 4Netplayers MrWolfCommunity?

At their busiest, its recent wipes averaged 2 players. 36 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 10.

What is the wipe schedule on 4Netplayers MrWolfCommunity?

The only wipe on 4Netplayers MrWolfCommunity is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 3 days 22 hours ago. The tags list one wipe a month.

Population

How busy is 4Netplayers MrWolfCommunity?

The last time 4Netplayers MrWolfCommunity was seen was 2 days 9 hours ago, and it is offline now. Averaged over the past week: 0 players, peaking at 2.

How does 4Netplayers MrWolfCommunity rank against other Rust servers?

Player hours over seven days put 4Netplayers MrWolfCommunity at #12,162, in the top 55% of ranked servers.

Settings and rules

Which map does 4Netplayers MrWolfCommunity run?

4Netplayers MrWolfCommunity runs a procedural map of size 3,750 with seed 1173896604, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on 4Netplayers MrWolfCommunity?

A gather rate is not given in the name 4Netplayers MrWolfCommunity. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does 4Netplayers MrWolfCommunity run?

Rust network protocol 2635 and build 168909 on Linux is what 4Netplayers MrWolfCommunity runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is 4Netplayers MrWolfCommunity online, and how reliable is it?

4Netplayers MrWolfCommunity is down just now; the last sighting was 2 days 9 hours ago. 96 of 168 hours up over the last 7 full days, which is 57%. Rust Heatmap has had it on record since 6 October 2026.

Where is 4Netplayers MrWolfCommunity located?

A region is not published for 4Netplayers MrWolfCommunity. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 51.89.172.53:27200.

Tags

Which Rust Heatmap lists and filters include 4Netplayers MrWolfCommunity?

These Rust Heatmap lists include 4Netplayers MrWolfCommunity: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

What do the server tags on 4Netplayers MrWolfCommunity mean?

The game's server browser reads the tags 4Netplayers MrWolfCommunity publishes: gmvanilla (Game mode): The vanilla survival game; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join 4Netplayers MrWolfCommunity?

To join by console, open it with F1 in Rust and enter client.connect 51.89.172.53:27200. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival game.
mp10
Max players Slot count: 10.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.