4Netplayers MrWolfCommunity
Offline 51.89.172.53:27200 checked 2d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 36 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 03:26 UTC3d ago | 2° | – | running | 0 |
| Tue 6 Oct, 13:18 UTC23d ago | 2° | halved by day 10 | 19.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on 4Netplayers MrWolfCommunity?
At their busiest, its recent wipes averaged 2 players. 36 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 10.
What is the wipe schedule on 4Netplayers MrWolfCommunity?
The only wipe on 4Netplayers MrWolfCommunity is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 3 days 22 hours ago. The tags list one wipe a month.
Population
How busy is 4Netplayers MrWolfCommunity?
The last time 4Netplayers MrWolfCommunity was seen was 2 days 9 hours ago, and it is offline now. Averaged over the past week: 0 players, peaking at 2.
How does 4Netplayers MrWolfCommunity rank against other Rust servers?
Player hours over seven days put 4Netplayers MrWolfCommunity at #12,162, in the top 55% of ranked servers.
Settings and rules
Which map does 4Netplayers MrWolfCommunity run?
4Netplayers MrWolfCommunity runs a procedural map of size 3,750 with seed 1173896604, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on 4Netplayers MrWolfCommunity?
A gather rate is not given in the name 4Netplayers MrWolfCommunity. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does 4Netplayers MrWolfCommunity run?
Rust network protocol 2635 and build 168909 on Linux is what 4Netplayers MrWolfCommunity runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is 4Netplayers MrWolfCommunity online, and how reliable is it?
4Netplayers MrWolfCommunity is down just now; the last sighting was 2 days 9 hours ago. 96 of 168 hours up over the last 7 full days, which is 57%. Rust Heatmap has had it on record since 6 October 2026.
Where is 4Netplayers MrWolfCommunity located?
A region is not published for 4Netplayers MrWolfCommunity. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 51.89.172.53:27200.
Tags
Which Rust Heatmap lists and filters include 4Netplayers MrWolfCommunity?
These Rust Heatmap lists include 4Netplayers MrWolfCommunity: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
What do the server tags on 4Netplayers MrWolfCommunity mean?
The game's server browser reads the tags 4Netplayers MrWolfCommunity publishes: gmvanilla (Game mode): The vanilla survival game; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join 4Netplayers MrWolfCommunity?
To join by console, open it with F1 in Rust and enter client.connect 51.89.172.53:27200. Or press Launch Rust on this page, which connects you through Steam.