4Netplayers Rust Server
Offline 51.83.237.118:27100 checked 25d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:31 UTC27d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on 4Netplayers Rust Server?
At their busiest, its recent wipes averaged 1 players. 8 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on 4Netplayers Rust Server?
Its rhythm cannot yet be told: too few of 4Netplayers Rust Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 27 days 13 hours ago the server made the world it is on now.
Player counts
How busy is 4Netplayers Rust Server?
Last seen 25 days 12 hours ago, 4Netplayers Rust Server is offline at the moment.
How does 4Netplayers Rust Server rank against other Rust servers?
Player hours over seven days put 4Netplayers Rust Server at #15,996, in the top 71% of ranked servers.
Rules and settings
Which map does 4Netplayers Rust Server run?
The map on 4Netplayers Rust Server is procedural, size 4,000 with seed 1234567890, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on 4Netplayers Rust Server?
The name 4Netplayers Rust Server does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does 4Netplayers Rust Server run?
The build on 4Netplayers Rust Server is Rust network protocol 2634 and build 166652, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is 4Netplayers Rust Server online, and how reliable is it?
Last seen 25 days 12 hours ago, 4Netplayers Rust Server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 23 September 2026.
Where is 4Netplayers Rust Server located?
No region is published by 4Netplayers Rust Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 51.83.237.118:27100.
Tags
Which Rust Heatmap lists and filters include 4Netplayers Rust Server?
Best Rust community servers are the Rust Heatmap lists that 4Netplayers Rust Server fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on 4Netplayers Rust Server mean?
The game's server browser reads the tags 4Netplayers Rust Server publishes: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): This build is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join 4Netplayers Rust Server?
Enter client.connect 51.83.237.118:27100 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.