Rust HeatmapInfrared · players
IR live Players46,860 Servers11,704 Warm3,181 Fresh wipes · 3h98 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–30° · slots

4Netplayers Rust Server Keller2104

Online 51.83.223.9:25400 checked 10m ago

moddedoxidepve
Sp1 · players now 0/ 30
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 01:00flare: a wipe in that hourWed 23:00
0
7-day average
peak 1
#14,570
rank
top 66%
23d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 10m ago

Li2Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Li3Server performance

01020304001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 17:56 UTC23d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 248 on average
310 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 239 on average
158 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 103 on average
151 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 60 on average
8 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 53 on average
63 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 51 on average
18 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on 4Netplayers Rust Server Keller2104?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 1 hours in.

What is the wipe schedule on 4Netplayers Rust Server Keller2104?

4Netplayers Rust Server Keller2104 has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 23 days 6 hours ago.

Population

How busy is 4Netplayers Rust Server Keller2104?

4Netplayers Rust Server Keller2104 currently has 0 of its 30 slots filled. The average across the last seven days is 0 players; the peak reached 1.

How does 4Netplayers Rust Server Keller2104 rank against other Rust servers?

The top 66% of ranked servers includes 4Netplayers Rust Server Keller2104, at #14,570 for player hours over the last seven days.

Settings and rules

Which map does 4Netplayers Rust Server Keller2104 run?

4Netplayers Rust Server Keller2104 runs a procedural map of size 4,000 with seed 1634969899, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on 4Netplayers Rust Server Keller2104?

No gather rate appears in the name 4Netplayers Rust Server Keller2104. The group limit is 8 players, which is the game's default. pve is the game mode, player combat is disabled. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does 4Netplayers Rust Server Keller2104 run?

Rust network protocol 2635 and build 168909 is the build 4Netplayers Rust Server Keller2104 runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is 4Netplayers Rust Server Keller2104 online, and how reliable is it?

Right now 4Netplayers Rust Server Keller2104 shows as online. The uptime it reports puts the last restart at about 42 hours ago. It was up 144 of 168 hours across the last 7 full days, or 86% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is 4Netplayers Rust Server Keller2104 located?

No region is published by 4Netplayers Rust Server Keller2104. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 51.83.223.9:25400.

Does 4Netplayers Rust Server Keller2104 run smoothly?

Average server fps over the last 48 hours was 30; it never dropped below 29. Buildings, deployables and the rest of the world came to as much as 93,271 entities. The highest memory use was 2,735 MB. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include 4Netplayers Rust Server Keller2104?

The Rust Heatmap lists that 4Netplayers Rust Server Keller2104 fits are: Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on 4Netplayers Rust Server Keller2104 mean?

gmvanilla (Game mode): Survival in vanilla form; mp30 (Max players): This server has 30 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags 4Netplayers Rust Server Keller2104 publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join 4Netplayers Rust Server Keller2104?

To join by console, open it with F1 in Rust and enter client.connect 51.83.223.9:25400. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp30,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp30
Max players This server has 30 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.