CSE Network | Rust | DEV
Offline EU 51.83.197.88:28015 checked 5d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU, and #525 of the trio servers (top 84%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Monday 2 November, 00:08 UTC, in 4d 4h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 00:08 UTC9d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on CSE Network | Rust | DEV?
Its recent wipes drew an average peak of 1 players. 19 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on CSE Network | Rust | DEV?
The prediction follows its tag, as too few of CSE Network | Rust | DEV's wipes are on record to confirm the schedule. Monday 2 November at 00:08 UTC is when its next wipe is due. The world it runs now dates from 9 days 19 hours ago. Its tags state a wipe every two weeks.
Player counts
How busy is CSE Network | Rust | DEV?
Last seen 5 days 7 hours ago, CSE Network | Rust | DEV is offline at the moment. A seven-day average of 0 players.
How does CSE Network | Rust | DEV rank against other Rust servers?
Top 69% of ranked servers and #2,574 in Europe: that is CSE Network | Rust | DEV at #15,373 for player hours over seven days. The trio group puts it at #525.
Rules and settings
Which map does CSE Network | Rust | DEV run?
The game generates the procedural map on CSE Network | Rust | DEV.
What are the rules and settings on CSE Network | Rust | DEV?
No gather rate appears in the name CSE Network | Rust | DEV. Player groups are capped at 3 (trio). survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does CSE Network | Rust | DEV run?
The build on CSE Network | Rust | DEV is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is CSE Network | Rust | DEV online, and how reliable is it?
CSE Network | Rust | DEV is down just now; the last sighting was 5 days 7 hours ago. 15 of 168 hours up over the last 7 full days, which is 9%. Rust Heatmap has had it on record since 15 September 2026.
Where is CSE Network | Rust | DEV located?
With its EU tag, CSE Network | Rust | DEV lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 51.83.197.88:28015.
Lists and filters
Which Rust Heatmap lists and filters include CSE Network | Rust | DEV?
These Rust Heatmap lists include CSE Network | Rust | DEV: Trio Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the server tags on CSE Network | Rust | DEV mean?
The game's server browser reads the tags CSE Network | Rust | DEV publishes: gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): The slot count is 5; ts3 (Group limit): A team holds no more than 3; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): In the server browser it sits under Europe. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join CSE Network | Rust | DEV?
Press F1 in Rust to open the console, then enter client.connect 51.83.197.88:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.