Rust HeatmapInfrared · players
IR live Players97,865 Servers11,882 Warm3,914 Fresh wipes · 3h398 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Zulandia

Online 51.81.179.101:22130 checked 11m ago

quad moddedoxidepvesoftcore
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 17:00flare: a wipe in that hourThu 15:00
0
7-day average
peak 1
#10,068
rank
top 45%
8d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 11m ago

Li2Players

AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Li3Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 45% of all ranked servers, and #502 of the quad servers (top 61%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.9 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctTue 20 OctTue 20 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 00:37 UTC8d ago 2 – running 1
Tue 20 Oct, 17:27 UTC8d ago 2 – 0.3 days 1
Tue 20 Oct, 03:43 UTC9d ago 2 – 0.6 days 0
Wed 7 Oct, 16:38 UTC22d ago 2 held half 12.5 days 0
Sat 3 Oct, 23:10 UTC25d ago 1 held half 3.7 days 0
Fri 2 Oct, 00:59 UTC27d ago 2 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.
NA · quad · monthly · 2 on average
2 / 50
1 / 50
Casual PVE Svenska Krigare
EU · quad · 1 on average
3 / 20
Noob Friendly PVE Server
EU · quad · monthly · 1 on average
1 / 100
Reforged Hybrid | PvE/PvP Zones | Zombies | Events
NA · quad · monthly · 20 on average
20 / 140
3 / 50

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Zulandia?

The average peak across its recent wipes is 2 players. The crowd on the latest wipe reached its peak 23 hours in. Half the peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Zulandia?

No next wipe can be predicted: Zulandia wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 8 days 16 hours ago.

Population

How busy is Zulandia?

Of 50 slots on Zulandia, 0 are in use right now. Averaged over the past week: 0 players, peaking at 1. Its busiest point in the last 48 hours was 00:00 UTC, averaging 1 players.

How does Zulandia rank against other Rust servers?

Player hours over seven days put Zulandia at #10,068, in the top 45% of ranked servers. The quad group puts it at #502.

Settings and rules

Which map does Zulandia run?

The map on Zulandia is procedural, size 4,900 with seed 385766984, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Zulandia?

A gather rate is not given in the name Zulandia. A group can have at most 4 players (quad). The server runs softcore, The lighter mode from Facepunch, where part of your loot is kept. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does Zulandia run?

The build on Zulandia is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is Zulandia online, and how reliable is it?

Right now Zulandia shows as online. Its reported uptime dates the last restart to about 2 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.

Where is Zulandia located?

A region is not published for Zulandia. Rust Heatmap shows the location a server states. It does not look up the machine's location. 51.81.179.101:22130 is its address.

Does Zulandia run smoothly?

Average server fps over the last 48 hours was 94; it never dropped below 44. The world held as many as 141,138 entities, buildings and deployables included. The highest memory use was 7,001 MB. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include Zulandia?

These Rust Heatmap lists include Zulandia: Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Type: Modded; Game mode: PvE and Softcore; Server tag: Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks brings it up.

What do the server tags on Zulandia mean?

gmsoftcore (Game mode): Softcore rules, which are easier; mp50 (Max players): This server has 50 slots; ts4 (Group limit): Teams cap at 4; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^s (Softcore): Facepunch's softcore mode, the easier one, keeps part of your inventory on death; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags Zulandia publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Zulandia?

Press F1 in Rust to open the console, then enter client.connect 51.81.179.101:22130. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^s,^p,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode Softcore rules, which are easier.
mp50
Max players This server has 50 slots.
ts4
Group limit Teams cap at 4.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Difficulty

^s
Softcore Facepunch's softcore mode, the easier one, keeps part of your inventory on death.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.