Rust HeatmapInfrared · players
IR live Players39,471 Servers11,695 Warm2,990 Fresh wipes · 3h89 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · slots

A Shockbyte Rust Server

Online 51.81.176.81:28015 checked 8m ago

Sp1 · players now 0/ 1
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 03:00flare: a wipe in that hourThu 00:00
0
7-day average
peak 1
#5,431
rank
top 24%
13d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 8m ago

Li2Players

AveragePeak
00.250.50.75103:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Li3Server performance

010020030040003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.7 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctSat 17 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in, with 1 in the queue.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 02:51 UTC6d ago 1+1 queue – running 0
Sat 17 Oct, 17:34 UTC11d ago 1 held half 4.4 days 1
Thu 15 Oct, 18:10 UTC13d ago 1 – 2 days 1
Sun 11 Oct, 17:18 UTC17d ago 1 held half 4 days 0
Sun 11 Oct, 09:22 UTC17d ago 1 – 0.3 days 0
Fri 9 Oct, 08:42 UTC19d ago 1 held half 2 days 1
Thu 8 Oct, 06:25 UTC20d ago 1 – 1.1 days 0
Tue 6 Oct, 22:24 UTC22d ago 1 – 1.3 days 0
Tue 6 Oct, 05:55 UTC22d ago 1 – 0.7 days 1
Mon 5 Oct, 05:02 UTC23d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
176 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
125 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
19 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 288 on average
14 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
18 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 250 on average
23 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on A Shockbyte Rust Server?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe the crowd peaked, and 1 more were queued. Above half the peak until the next wipe: that held in 100% of its recent wipes.

What is the wipe schedule on A Shockbyte Rust Server?

There is no next wipe to predict on A Shockbyte Rust Server, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 13 days 7 hours ago.

Population

How busy is A Shockbyte Rust Server?

A Shockbyte Rust Server currently has 0 of its 1 slots filled. The average across the last seven days is 0 players; the peak reached 1. Look at 17:00 UTC for the last 48 hours: that hour averaged 1 players.

How does A Shockbyte Rust Server rank against other Rust servers?

Player hours over seven days put A Shockbyte Rust Server at #5,431, in the top 24% of ranked servers.

Settings and rules

Which map does A Shockbyte Rust Server run?

The map on A Shockbyte Rust Server is procedural, size 3,500 with seed 471471404, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on A Shockbyte Rust Server?

The name A Shockbyte Rust Server does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does A Shockbyte Rust Server run?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is A Shockbyte Rust Server online, and how reliable is it?

The server is up at the moment: A Shockbyte Rust Server is online. The uptime it reports puts the last restart at about 4 days 20 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is A Shockbyte Rust Server located?

No region is published by A Shockbyte Rust Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. 51.81.176.81:28015 is its address.

Does A Shockbyte Rust Server run smoothly?

Average server fps over the last 48 hours was 233; it never dropped below 214. Buildings, deployables and the rest of the world came to as much as 65,222 entities. Memory use reached 4,359 MB at most. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include A Shockbyte Rust Server?

Best Rust community servers are the Rust Heatmap lists that A Shockbyte Rust Server fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on A Shockbyte Rust Server mean?

gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): This server has 1 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set are the tags A Shockbyte Rust Server publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join A Shockbyte Rust Server?

Press F1 in Rust to open the console, then enter client.connect 51.81.176.81:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp1
Max players This server has 1 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.