Rust HeatmapInfrared · players
IR live Players48,587 Servers11,721 Warm3,224 Fresh wipes · 3h110 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–25° · slots

[PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo

Online 51.81.167.131:60402 checked 8m ago

moddedcarbonpve
Sp1 · players now 0/ 25
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 01:00flare: a wipe in that hourWed 22:00
0
7-day average
peak 1
#9,301
rank
top 42%
23d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 8m ago

Li2Players

AveragePeak
00.250.50.75101:0009:0018:0002:0011:0022:00

Hourly average and peak, UTC.

Li3Server performance

02040608001:0009:0018:0002:0011:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 5 OctThu 1 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 00:48 UTC23d ago 1 – running 0
Thu 1 Oct, 21:26 UTC FW27d ago 2 held half 3.1 days 0
Sat 26 Sep, 22:03 UTC32d ago 1 held half 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 248 on average
307 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 239 on average
173 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 103 on average
147 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 60 on average
16 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 53 on average
63 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 51 on average
19 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo?

Its recent wipes drew an average peak of 1 players. 18 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo?

There is no next wipe to predict on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 23 days 23 hours ago.

Population

How busy is [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo?

Of 25 slots on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo, 0 are in use right now. The average across the last seven days is 0 players; the peak reached 1. Look at 06:00 UTC for the last 48 hours: that hour averaged 1 players.

How does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo rank against other Rust servers?

The top 42% of ranked servers includes [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo, at #9,301 for player hours over the last seven days.

Settings and rules

Which map does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo run?

[PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo runs a procedural map of size 4,000 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The map is called Custom Map.

What are the rules and settings on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo?

No gather rate appears in the name [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo. The group limit is 8 players, which is the game's default. pve is the game mode, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo run?

Rust network protocol 2635 and build 168909 is the build [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo online, and how reliable is it?

The server is up at the moment: [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo is online. Its reported uptime dates the last restart to about 3 hours ago. 144 of 168 hours up over the last 7 full days, which is 86%. The first record of it on Rust Heatmap is 13 September 2026.

Where is [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo located?

No region is published by [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 51.81.167.131:60402.

Does [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo run smoothly?

It averaged 60 server fps over the last 48 hours, with a low of 57. The world held as many as 88,027 entities, buildings and deployables included. Memory use reached 3,507 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo?

The Rust Heatmap lists that [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo fits are: Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo mean?

The game's server browser reads the tags [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo publishes: gmrust (Game mode): Rust survival, standard rules; mp25 (Max players): Slot count: 25; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^p (PvE): PvE: the danger is the world, not other players; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join [PvE] [TESTING] Hoarder's Luck | Casino | SkillTree | Custom Lo?

To join by console, open it with F1 in Rust and enter client.connect 51.81.167.131:60402. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp25,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp25
Max players Slot count: 25.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Gameplay

^p
PvE PvE: the danger is the world, not other players.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.