Hostmancer Tunnel Proof A
Offline 51.79.84.161:39215 checked 3d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Hostmancer Tunnel Proof A?
Its rhythm cannot yet be told: too few of Hostmancer Tunnel Proof A's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 3 days 8 hours ago the server made the world it is on now.
Player counts
How busy is Hostmancer Tunnel Proof A?
The last time Hostmancer Tunnel Proof A was seen was 3 days 8 hours ago, and it is offline now. Averaged over the past week: 1 players, peaking at 1.
How does Hostmancer Tunnel Proof A rank against other Rust servers?
The top 56% of ranked servers includes Hostmancer Tunnel Proof A, at #12,436 for player hours over the last seven days.
Rules and settings
Which map does Hostmancer Tunnel Proof A run?
The map on Hostmancer Tunnel Proof A is procedural, size 3,000 with seed 31337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Hostmancer Tunnel Proof A?
A gather rate is not given in the name Hostmancer Tunnel Proof A. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. The server calls itself vanilla, which means: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Hostmancer Tunnel Proof A run?
Rust network protocol 2635 and build 168909 is the build Hostmancer Tunnel Proof A runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Hostmancer Tunnel Proof A online, and how reliable is it?
Last seen 3 days 8 hours ago, Hostmancer Tunnel Proof A is offline right now. 0 of 48 hours up over the last 2 full days, which is 0%. It first appears in Rust Heatmap records on 26 October 2026.
Where is Hostmancer Tunnel Proof A located?
A region is not published for Hostmancer Tunnel Proof A. Rust Heatmap shows the location a server states. It does not look up the machine's location. 51.79.84.161:39215 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Hostmancer Tunnel Proof A?
These Rust Heatmap lists include Hostmancer Tunnel Proof A: Best Rust community servers and Vanilla Rust servers, busiest first. These are the filters that return it on the list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Hostmancer Tunnel Proof A mean?
The game's server browser reads the tags Hostmancer Tunnel Proof A publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Hostmancer Tunnel Proof A?
To join by console, open it with F1 in Rust and enter client.connect 51.79.84.161:39215. Or press Launch Rust on this page, which connects you through Steam.