Get Rusty
Online 51.79.46.237:29095 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Get Rusty?
The record of Get Rusty's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 27 days 2 hours ago.
Player counts
How busy is Get Rusty?
Get Rusty currently has 0 of its 5 slots filled. The average across the last seven days is 0 players; the peak reached 1. Its busiest point in the last 48 hours was 04:00 UTC, averaging 1 players.
How does Get Rusty rank against other Rust servers?
Player hours over seven days put Get Rusty at #8,342, in the top 37% of ranked servers.
Rules and settings
Which map does Get Rusty run?
A procedural map of size 4,000 with seed 1, generated by the game, runs on Get Rusty. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Get Rusty?
A gather rate is not given in the name Get Rusty. Groups can contain up to 8 players, the default in the game. pve is the game mode, player combat is disabled. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. VAC is off, which is Valve's anti-cheat.
Server details
Which version of Rust does Get Rusty run?
The build on Get Rusty is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Get Rusty online, and how reliable is it?
Online now: Get Rusty. The uptime it reports puts the last restart at about 5 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 2 October 2026.
Where is Get Rusty located?
A region is not published for Get Rusty. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 51.79.46.237:29095.
Does Get Rusty run smoothly?
It averaged 155 server fps over the last 48 hours, with a low of 124. Buildings, deployables and the rest of the world came to as much as 96,159 entities. At its peak it held 3,660 MB of memory. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include Get Rusty?
These Rust Heatmap lists include Get Rusty: Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Get Rusty mean?
These are the tags Get Rusty publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Get Rusty?
Enter client.connect 51.79.46.237:29095 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.