Rust HeatmapInfrared · players
IR live Players50,964 Servers11,695 Warm3,047 Fresh wipes · 3h104 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–125° · slots

A Shockbyte x Discord Production Rust Server

Offline 51.79.46.195:26143 checked 7d ago

Sp1 · players now 0/ 125
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,341
rank
top 69%
10d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 7d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 486 on average
56 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 321 on average
96 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 283 on average
284 / 350
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 279 on average
13 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
357 / 450
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 256 on average
278 / 325

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

The record of A Shockbyte x Discord Production Rust Server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 10 days 22 hours ago.

Population

How busy is A Shockbyte x Discord Production Rust Server?

Last seen 7 days 9 hours ago, A Shockbyte x Discord Production Rust Server is offline at the moment.

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

The top 69% of ranked servers includes A Shockbyte x Discord Production Rust Server, at #15,341 for player hours over the last seven days.

Settings and rules

Which map does A Shockbyte x Discord Production Rust Server run?

A procedural map of size 1,500 with seed 50000, generated by the game, runs on A Shockbyte x Discord Production Rust Server. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

The name A Shockbyte x Discord Production Rust Server does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does A Shockbyte x Discord Production Rust Server run?

The build on A Shockbyte x Discord Production Rust Server is Rust network protocol 2634 and build 167781, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

Last seen 7 days 9 hours ago, A Shockbyte x Discord Production Rust Server is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 19 October 2026.

Where is A Shockbyte x Discord Production Rust Server located?

A region is not published for A Shockbyte x Discord Production Rust Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 51.79.46.195:26143.

Lists and filters

Which Rust Heatmap lists and filters include A Shockbyte x Discord Production Rust Server?

Best Rust community servers are the Rust Heatmap lists that A Shockbyte x Discord Production Rust Server fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

These are the tags A Shockbyte x Discord Production Rust Server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp125 (Max players): Slot count: 125; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join A Shockbyte x Discord Production Rust Server?

To join by console, open it with F1 in Rust and enter client.connect 51.79.46.195:26143. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp125,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp125
Max players Slot count: 125.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167781
Build The game build here is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.