Rust HeatmapInfrared · players
IR live Players46,616 Servers11,649 Warm3,134 Fresh wipes · 3h110 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

[SEA]'s X3 | Solo/Duo/Trio | Loot X3 | Just Wipe

Online 51.79.218.241:28495 checked 13m ago

3x moddedoxide
Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 09:00flare: a wipe in that hourThu 07:00
0
7-day average
peak 4
#4,071
rank
top 18%
3d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 13m ago

Li2Players

AveragePeak
00.250.50.75109:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Li3Server performance

05010015020009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Sun 25 OctWed 21 OctTue 20 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 11:17 UTC3d ago 2 – running 1
Wed 21 Oct, 08:07 UTC8d ago 2 held half 4.1 days 0
Tue 20 Oct, 06:28 UTC9d ago 1 – 1.1 days 0
Wed 14 Oct, 08:05 UTC15d ago 1 held half 5.9 days 0
Sat 3 Oct, 10:32 UTC25d ago 1 halved by day 1 10.9 days 0
Thu 24 Sep, 01:52 UTC35d ago 2 halved by day 3 9.4 days 0
Mon 21 Sep, 06:52 UTC38d ago 3 held half 2.8 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Japan Tokyo - Limited Raid Hours |3x|PvP|JP
EA · groups of 8+ · 3x · weekly · 40 on average
12 / 300
Jumprust.com - RustyIron 3x|JP/SEA|Full PVP|Shop|Kits|Long
EA · groups of 100+ · 3x · monthly · 7 on average
9 / 120
HQM.GG SEA 3x Monthly Solo Only - Skins - Pvp - ORP
EA · groups of 8+ · 3x · monthly · 2 on average
1 / 75
초보/농사/힐링 [ 놀자컴퍼니서버 ] PVE/24H/X3
EA · groups of 8+ · 3x · 1 on average
1 / 50
[SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10
EA · groups of 8+ · 2x · biweekly · 82 on average
60 / 115
[SEA] Rust Manila 2x | Biweekly
EA · groups of 8+ · 2x · biweekly · 24 on average
45 / 150

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [SEA]'s X3 | Solo/Duo/Trio | Loot X3 | Just Wipe?

The average peak across its recent wipes is 2 players. 21 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 50% of its recent wipes. It fell below half by day 2 when it did not hold.

What is the wipe schedule on [SEA]'s X3 | Solo/Duo/Trio | Loot X3 | Just Wipe?

Wipes come at irregular times on [SEA]'s X3 | Solo/Duo/Trio | Loot X3 | Just Wipe, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 3 days 21 hours ago the server made the world it is on now.

Population

How busy is [SEA]'s X3 | Solo/Duo/Trio | Loot X3 | Just Wipe?

[SEA]'s X3 | Solo/Duo/Trio | Loot X3 | Just Wipe currently has 0 of its 40 slots filled. Averaged over the past week: 0 players, peaking at 4. Look at 09:00 UTC for the last 48 hours: that hour averaged 1 players.

How does [SEA]'s X3 | Solo/Duo/Trio | Loot X3 | Just Wipe rank against other Rust servers?

Player hours over seven days put [SEA]'s X3 | Solo/Duo/Trio | Loot X3 | Just Wipe at #4,071, in the top 18% of ranked servers.

Map and rules

Which map does [SEA]'s X3 | Solo/Duo/Trio | Loot X3 | Just Wipe run?

The map on [SEA]'s X3 | Solo/Duo/Trio | Loot X3 | Just Wipe is procedural, size 4,000 with seed 2043092113, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on [SEA]'s X3 | Solo/Duo/Trio | Loot X3 | Just Wipe?

[SEA]'s X3 | Solo/Duo/Trio | Loot X3 | Just Wipe's name indicates a gather rate of 3x. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does [SEA]'s X3 | Solo/Duo/Trio | Loot X3 | Just Wipe run?

Rust network protocol 2635 and build 168909 on Linux is what [SEA]'s X3 | Solo/Duo/Trio | Loot X3 | Just Wipe runs. To join, your game must match the protocol; Steam handles the update.

Is [SEA]'s X3 | Solo/Duo/Trio | Loot X3 | Just Wipe online, and how reliable is it?

Right now [SEA]'s X3 | Solo/Duo/Trio | Loot X3 | Just Wipe shows as online. Its reported uptime dates the last restart to about 7 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is [SEA]'s X3 | Solo/Duo/Trio | Loot X3 | Just Wipe located?

No region tag comes from [SEA]'s X3 | Solo/Duo/Trio | Loot X3 | Just Wipe, but its name points to Asia. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 51.79.218.241:28495.

Does [SEA]'s X3 | Solo/Duo/Trio | Loot X3 | Just Wipe run smoothly?

Average server fps over the last 48 hours was 119; it never dropped below 68. The world held as many as 91,657 entities, buildings and deployables included. Memory use reached 3,927 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include [SEA]'s X3 | Solo/Duo/Trio | Loot X3 | Just Wipe?

3x Rust servers and Modded Rust servers, by live population are the Rust Heatmap lists that [SEA]'s X3 | Solo/Duo/Trio | Loot X3 | Just Wipe fits. You will find it under these filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 3x.

What do the server tags on [SEA]'s X3 | Solo/Duo/Trio | Loot X3 | Just Wipe mean?

gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): Slot count: 40; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags [SEA]'s X3 | Solo/Duo/Trio | Loot X3 | Just Wipe publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join [SEA]'s X3 | Solo/Duo/Trio | Loot X3 | Just Wipe?

Enter client.connect 51.79.218.241:28495 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp40
Max players Slot count: 40.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.