Test Server
Online 51.77.59.48:28015 checked 14m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 03:23 UTC4d ago | 1° | – | running | 1 |
| Wed 7 Oct, 12:20 UTC21d ago | 1° | halved by day 1 | 17.6 days | 0 |
| Thu 17 Sep, 01:36 UTC42d ago | 3° | halved by day 3 | 20.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Test Server?
At their busiest, its recent wipes averaged 2 players. 0 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 2 when it did not hold.
What is the wipe schedule on Test Server?
No next wipe can be predicted: Test Server wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 4 days 5 hours ago the server made the world it is on now.
Player counts
How busy is Test Server?
Of 500 slots on Test Server, 0 are in use right now. The average across the last seven days is 1 players; the peak reached 2. Its busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.
How does Test Server rank against other Rust servers?
The top 18% of ranked servers includes Test Server, at #3,997 for player hours over the last seven days.
Settings and rules
Which map does Test Server run?
A procedural map, generated by the game, runs on Test Server.
What are the rules and settings on Test Server?
No gather rate appears in the name Test Server. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. VAC is off, which is Valve's anti-cheat.
About the server
Which version of Rust does Test Server run?
Rust network protocol 2635 and build 168909 on Linux is what Test Server runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Test Server online, and how reliable is it?
The server is up at the moment: Test Server is online. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is Test Server located?
A region is not published for Test Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 51.77.59.48:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Test Server?
The Rust Heatmap lists that Test Server fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week brings it up.
What do the server tags on Test Server mean?
The game's server browser reads the tags Test Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): The slot count is 500; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Test Server?
Enter client.connect 51.77.59.48:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.