A Shockbyte x Discord Production Rust Server
Offline 51.38.155.235:23056 checked 22d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on A Shockbyte x Discord Production Rust Server?
Its rhythm cannot yet be told: too few of A Shockbyte x Discord Production Rust Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 22 days 8 hours ago.
Player counts
How busy is A Shockbyte x Discord Production Rust Server?
The last time A Shockbyte x Discord Production Rust Server was seen was 22 days 8 hours ago, and it is offline now.
How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?
The top 72% of ranked servers includes A Shockbyte x Discord Production Rust Server, at #15,948 for player hours over the last seven days.
Map and rules
Which map does A Shockbyte x Discord Production Rust Server run?
A Shockbyte x Discord Production Rust Server runs a procedural map, which the game generates.
What are the rules and settings on A Shockbyte x Discord Production Rust Server?
The name A Shockbyte x Discord Production Rust Server does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does A Shockbyte x Discord Production Rust Server run?
Rust network protocol 2634 and build 167058 on Linux is what A Shockbyte x Discord Production Rust Server runs. To join, your game must match the protocol; Steam handles the update.
Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?
A Shockbyte x Discord Production Rust Server is down just now; the last sighting was 22 days 8 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 7 October 2026.
Where is A Shockbyte x Discord Production Rust Server located?
A region is not published for A Shockbyte x Discord Production Rust Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 51.38.155.235:23056 is its address.
Lists and filters
Which Rust Heatmap lists and filters include A Shockbyte x Discord Production Rust Server?
The Rust Heatmap lists that A Shockbyte x Discord Production Rust Server fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on A Shockbyte x Discord Production Rust Server mean?
The game's server browser reads the tags A Shockbyte x Discord Production Rust Server publishes: gmrust (Game mode): Rust survival, standard rules; mp75 (Max players): The slot count is 75; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167058 (Build): This build is 167058; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join A Shockbyte x Discord Production Rust Server?
Press F1 in Rust to open the console, then enter client.connect 51.38.155.235:23056. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.