A Shockbyte x Discord Production Rust Server
Offline 51.38.155.218:20000 checked 16d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 16 days 13 hours ago.
Player counts
How busy is A Shockbyte x Discord Production Rust Server?
Last seen 16 days 13 hours ago, A Shockbyte x Discord Production Rust Server is offline at the moment.
How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?
Ranked #15,375 on seven-day player hours, A Shockbyte x Discord Production Rust Server is in the top 71% of all ranked servers.
Settings and rules
Which map does A Shockbyte x Discord Production Rust Server run?
A procedural map, generated by the game, runs on A Shockbyte x Discord Production Rust Server.
What are the rules and settings on A Shockbyte x Discord Production Rust Server?
The name A Shockbyte x Discord Production Rust Server does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does A Shockbyte x Discord Production Rust Server run?
The build on A Shockbyte x Discord Production Rust Server is Rust network protocol 2634 and build 167781, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?
Last seen 16 days 13 hours ago, A Shockbyte x Discord Production Rust Server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 13 October 2026.
Where is A Shockbyte x Discord Production Rust Server located?
A region is not published for A Shockbyte x Discord Production Rust Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 51.38.155.218:20000.
Lists and filters
Which Rust Heatmap lists and filters include A Shockbyte x Discord Production Rust Server?
Best Rust community servers are the Rust Heatmap lists that A Shockbyte x Discord Production Rust Server fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on A Shockbyte x Discord Production Rust Server mean?
gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): The slot count is 40; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set are the tags A Shockbyte x Discord Production Rust Server publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join A Shockbyte x Discord Production Rust Server?
Enter client.connect 51.38.155.218:20000 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.