[GER][16+] CrimeZone Land
Online 51.38.155.211:25196 checked 12m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 17:02 UTC14d ago | 2° | – | running | 0 |
| Sat 10 Oct, 11:49 UTC19d ago | 2° | halved by day 2 | 5.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [GER][16+] CrimeZone Land?
At their busiest, its recent wipes averaged 2 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 it was below half in the wipes that did not hold.
What is the wipe schedule on [GER][16+] CrimeZone Land?
Its rhythm cannot yet be told: too few of [GER][16+] CrimeZone Land's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 14 days 5 hours ago.
Player counts
How busy is [GER][16+] CrimeZone Land?
[GER][16+] CrimeZone Land currently has 0 of its 125 slots filled. A seven-day average of 0 players, with a peak of 2.
How does [GER][16+] CrimeZone Land rank against other Rust servers?
The top 51% of ranked servers includes [GER][16+] CrimeZone Land, at #11,265 for player hours over the last seven days.
Map and rules
Which map does [GER][16+] CrimeZone Land run?
The map on [GER][16+] CrimeZone Land is procedural, size 5,000 with seed 50000, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on [GER][16+] CrimeZone Land?
No gather rate appears in the name [GER][16+] CrimeZone Land. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does [GER][16+] CrimeZone Land run?
The build on [GER][16+] CrimeZone Land is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is [GER][16+] CrimeZone Land online, and how reliable is it?
Online now: [GER][16+] CrimeZone Land. Its reported uptime dates the last restart to about 2 days 16 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 9 October 2026.
Where is [GER][16+] CrimeZone Land located?
By its name, [GER][16+] CrimeZone Land points to Europe, and it publishes no region tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 51.38.155.211:25196.
Does [GER][16+] CrimeZone Land run smoothly?
Average server fps over the last 48 hours was 112; it never dropped below 96. Buildings, deployables and the rest of the world came to as much as 139,895 entities. The highest memory use was 6,222 MB. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include [GER][16+] CrimeZone Land?
The Rust Heatmap lists that [GER][16+] CrimeZone Land fits are: EU Rust servers, busiest first and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on [GER][16+] CrimeZone Land mean?
These are the tags [GER][16+] CrimeZone Land publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp125 (Max players): This server has 125 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join [GER][16+] CrimeZone Land?
To join by console, open it with F1 in Rust and enter client.connect 51.38.155.211:25196. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://discord.com/invite/hHSqtZesw.