Rust HeatmapInfrared · players
IR live Players74,645 Servers11,830 Warm3,703 Fresh wipes · 3h224 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–20° · slots

EU | Mono train > 1x1 | 2x2 | 5x5

Offline 51.38.150.36:25582 checked 20d ago

moddedoxide
Sp1 · players now 0/ 20
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,848
rank
top 72%
25d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 20d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctSat 3 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 02:40 UTC25d ago 2 – running 2
Sat 3 Oct, 09:35 UTC26d ago 3 – 0.7 days 1
Fri 2 Oct, 17:34 UTC26d ago 3 – 0.7 days 2
Fri 2 Oct, 11:34 UTC27d ago 3 – 0.3 days 0
Sat 26 Sep, 13:52 UTC33d ago 3 held half 5.9 days 0
Fri 25 Sep, 12:32 UTC34d ago 3 – 1.1 days 0
Sun 20 Sep, 06:20 UTC39d ago 7 halved by day 2 5.3 days 2
Wed 16 Sep, 09:47 UTC43d ago 5 halved by day 2 3.9 days 0
Tue 15 Sep, 14:10 UTC43d ago 5 – 0.8 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
82 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
26 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
29 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 84 on average
281 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 73 on average
106 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on EU | Mono train > 1x1 | 2x2 | 5x5?

The average peak across its recent wipes is 3 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 100% of its recent wipes.

What is the wipe schedule on EU | Mono train > 1x1 | 2x2 | 5x5?

No next wipe can be predicted: EU | Mono train > 1x1 | 2x2 | 5x5 wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 25 days 11 hours ago the server made the world it is on now.

Population

How busy is EU | Mono train > 1x1 | 2x2 | 5x5?

EU | Mono train > 1x1 | 2x2 | 5x5 went quiet 20 days 22 hours ago and is offline right now.

How does EU | Mono train > 1x1 | 2x2 | 5x5 rank against other Rust servers?

Player hours over seven days put EU | Mono train > 1x1 | 2x2 | 5x5 at #15,848, in the top 72% of ranked servers.

Settings and rules

Which map does EU | Mono train > 1x1 | 2x2 | 5x5 run?

A procedural map of size 1,500 with seed 1337, generated by the game, runs on EU | Mono train > 1x1 | 2x2 | 5x5. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named Custom Map.

What are the rules and settings on EU | Mono train > 1x1 | 2x2 | 5x5?

No gather rate appears in the name EU | Mono train > 1x1 | 2x2 | 5x5. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does EU | Mono train > 1x1 | 2x2 | 5x5 run?

The build on EU | Mono train > 1x1 | 2x2 | 5x5 is Rust network protocol 2634 and build 166652, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is EU | Mono train > 1x1 | 2x2 | 5x5 online, and how reliable is it?

Last seen 20 days 22 hours ago, EU | Mono train > 1x1 | 2x2 | 5x5 is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is EU | Mono train > 1x1 | 2x2 | 5x5 located?

The name of EU | Mono train > 1x1 | 2x2 | 5x5 points to Europe, though no region tag is published. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 51.38.150.36:25582.

Lists and filters

Which Rust Heatmap lists and filters include EU | Mono train > 1x1 | 2x2 | 5x5?

EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that EU | Mono train > 1x1 | 2x2 | 5x5 fits. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on EU | Mono train > 1x1 | 2x2 | 5x5 mean?

These are the tags EU | Mono train > 1x1 | 2x2 | 5x5 publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp20 (Max players): This server has 20 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): The game build here is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join EU | Mono train > 1x1 | 2x2 | 5x5?

Press F1 in Rust to open the console, then enter client.connect 51.38.150.36:25582. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp20
Max players This server has 20 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, run the same version: game protocol 2634.
cs166652
Build The game build here is 166652.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.