2x Modular Suite [TEST]
Offline 51.37.92.151:28015 checked 35d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on 2x Modular Suite [TEST]?
The record of 2x Modular Suite [TEST]'s wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 35 days 22 hours ago.
Player counts
How busy is 2x Modular Suite [TEST]?
Last seen 35 days 21 hours ago, 2x Modular Suite [TEST] is offline at the moment.
How does 2x Modular Suite [TEST] rank against other Rust servers?
The top 58% of ranked servers includes 2x Modular Suite [TEST], at #13,242 for player hours over the last seven days.
Settings and rules
Which map does 2x Modular Suite [TEST] run?
The game generates the procedural map on 2x Modular Suite [TEST].
What are the rules and settings on 2x Modular Suite [TEST]?
2x Modular Suite [TEST]'s name indicates a gather rate of 2x. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does 2x Modular Suite [TEST] run?
The build on 2x Modular Suite [TEST] is Rust network protocol 2633 and build 164530, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is 2x Modular Suite [TEST] online, and how reliable is it?
2x Modular Suite [TEST] is down just now; the last sighting was 35 days 21 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 21 September 2026.
Where is 2x Modular Suite [TEST] located?
No region is published by 2x Modular Suite [TEST]. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 51.37.92.151:28015 is its address.
Tags
Which Rust Heatmap lists and filters include 2x Modular Suite [TEST]?
2x Rust servers and Modded Rust servers, by live population are the Rust Heatmap lists that 2x Modular Suite [TEST] fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
What do the server tags on 2x Modular Suite [TEST] mean?
The game's server browser reads the tags 2x Modular Suite [TEST] publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs164530 (Build): The game build here is 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join 2x Modular Suite [TEST]?
To join by console, open it with F1 in Rust and enter client.connect 51.37.92.151:28015. Or press Launch Rust on this page, which connects you through Steam.