Rust HeatmapInfrared · players
IR live Players73,203 Servers11,808 Warm3,760 Fresh wipes · 3h143 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

2x Modular Suite [TEST]

Offline 51.37.92.151:28015 checked 35d ago

2x moddedoxide
Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,242
rank
top 58%
35d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 35d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep24 Sep26 Sep27 Sep28 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 710 on average
667 / 750
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 532 on average
503 / 550
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 343 on average
201 / 250
Magic Rust #18 — Vanilla 2x | Pyccкий
EU · groups of 150+ · 2x · weekly · 322 on average
22 / 100
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
EU · groups of 50+ · 2x · monthly · 319 on average
244 / 280
Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 294 on average
143 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on 2x Modular Suite [TEST]?

The record of 2x Modular Suite [TEST]'s wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 35 days 22 hours ago.

Player counts

How busy is 2x Modular Suite [TEST]?

Last seen 35 days 21 hours ago, 2x Modular Suite [TEST] is offline at the moment.

How does 2x Modular Suite [TEST] rank against other Rust servers?

The top 58% of ranked servers includes 2x Modular Suite [TEST], at #13,242 for player hours over the last seven days.

Settings and rules

Which map does 2x Modular Suite [TEST] run?

The game generates the procedural map on 2x Modular Suite [TEST].

What are the rules and settings on 2x Modular Suite [TEST]?

2x Modular Suite [TEST]'s name indicates a gather rate of 2x. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does 2x Modular Suite [TEST] run?

The build on 2x Modular Suite [TEST] is Rust network protocol 2633 and build 164530, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is 2x Modular Suite [TEST] online, and how reliable is it?

2x Modular Suite [TEST] is down just now; the last sighting was 35 days 21 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 21 September 2026.

Where is 2x Modular Suite [TEST] located?

No region is published by 2x Modular Suite [TEST]. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 51.37.92.151:28015 is its address.

Tags

Which Rust Heatmap lists and filters include 2x Modular Suite [TEST]?

2x Rust servers and Modded Rust servers, by live population are the Rust Heatmap lists that 2x Modular Suite [TEST] fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

What do the server tags on 2x Modular Suite [TEST] mean?

The game's server browser reads the tags 2x Modular Suite [TEST] publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs164530 (Build): The game build here is 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join 2x Modular Suite [TEST]?

To join by console, open it with F1 in Rust and enter client.connect 51.37.92.151:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players This server has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, run the same version: game protocol 2633.
cs164530
Build The game build here is 164530.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.