rebranding
Offline EU 51.254.210.58:28015 checked 26d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers, top 87% in EU, and #639 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 16:56 UTC, in 5h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 16:56 UTC27d ago | 0° | – | running | 0 |
| Thu 24 Sep, 16:56 UTC34d ago | 8° | halved by day 2 | 7 days | 0 |
| Thu 17 Sep, 16:55 UTC41d ago | 23° | halved by day 5 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on rebranding?
Its recent wipes drew an average peak of 10 players. The crowd on the latest wipe reached its peak 0 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 3.5.
What is the wipe schedule on rebranding?
The prediction follows its tag, as too few of rebranding's wipes are on record to confirm the schedule. Thursday 29 October at 16:56 UTC is when its next wipe is due. The world it runs now dates from 27 days 18 hours ago. A weekly wipe is declared in its tags.
Population
How busy is rebranding?
The last time rebranding was seen was 26 days 13 hours ago, and it is offline now.
How does rebranding rank against other Rust servers?
On player hours over the last seven days, rebranding is #15,973 globally (top 70%) and #2,480 in Europe. The quad group puts it at #639.
Map and rules
Which map does rebranding run?
The map on rebranding is procedural, size 3,500 with seed 1740670201, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on rebranding?
A gather rate is not given in the name rebranding. A group can have at most 4 players (quad). The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Oxide plugins are in use. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does rebranding run?
The build on rebranding is Rust network protocol 2633 and build 165217, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is rebranding online, and how reliable is it?
Offline at the moment: rebranding was last seen 26 days 13 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 17 September 2026.
Where is rebranding located?
The EU tag is how rebranding lists itself in Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 51.254.210.58:28015.
Lists and filters
Which Rust Heatmap lists and filters include rebranding?
Best Rust community servers, EU Rust servers, busiest first and Vanilla Rust servers, busiest first are the Rust Heatmap lists that rebranding fits. Filtering the list by Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly brings it up.
What do the server tags on rebranding mean?
These are the tags rebranding publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp150 (Max players): This server has 150 slots; ts4 (Group limit): The team limit is 4; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): Wipes run weekly; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); EU (Europe): The server browser lists it under Europe. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join rebranding?
Press F1 in Rust to open the console, then enter client.connect 51.254.210.58:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.