Rust HeatmapInfrared · players
IR live Players62,312 Servers11,738 Warm3,391 Fresh wipes · 3h192 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–150° · slots

rebranding

Offline EU 51.254.210.58:28015 checked 26d ago

quad weekly wipes vanillaoxide
Sp1 · players now 0/ 150
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,973
rank
top 70% · #2480 in EU
27d ago
last wipe
weekly schedule
5h
next wipe
Thu 29 Oct, 16:56 UTC
UTC checked 26d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers, top 87% in EU, and #639 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 16:56 UTC, in 5h. Its weekly schedule tag · low confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
10
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3.5

Coming wipes

5h
Thu 29 Oct, 16:56 UTC
7d 7h
Thu 5 Nov, 19:00 UTC
FW
14d 5h
Thu 12 Nov, 16:56 UTC
21d 5h
Thu 19 Nov, 16:56 UTC
28d 5h
Thu 26 Nov, 16:56 UTC
35d 7h
Thu 3 Dec, 19:00 UTC
FW
42d 5h
Thu 10 Dec, 16:56 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 24 SepThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:56 UTC27d ago 0 – running 0
Thu 24 Sep, 16:56 UTC34d ago 8 halved by day 2 7 days 0
Thu 17 Sep, 16:55 UTC41d ago 23 halved by day 5 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[HUN] LOSTPARADISE.HU | Vanilla | Solo/Duo/Trio/Quad
EU · quad · weekly · 13 on average
3 / 200
RustForNoobs.com | Solo Duo Trio Quad | Weekly | EU
EU · quad · weekly · 3 on average
0 / 150
WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPED
EU · quad · weekly · 2 on average
0 / 100
1 / 200
⦿ ICEFUSE Vanilla (Solo/Duo/Trio/Quad) JUST WIPED
EU · quad · weekly · 2 on average
0 / 200
Rusticated.com - EU Premium Trio | Thursday Wipes
EU · trio · weekly · 135 on average
32 / 150

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on rebranding?

Its recent wipes drew an average peak of 10 players. The crowd on the latest wipe reached its peak 0 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 3.5.

What is the wipe schedule on rebranding?

The prediction follows its tag, as too few of rebranding's wipes are on record to confirm the schedule. Thursday 29 October at 16:56 UTC is when its next wipe is due. The world it runs now dates from 27 days 18 hours ago. A weekly wipe is declared in its tags.

Population

How busy is rebranding?

The last time rebranding was seen was 26 days 13 hours ago, and it is offline now.

How does rebranding rank against other Rust servers?

On player hours over the last seven days, rebranding is #15,973 globally (top 70%) and #2,480 in Europe. The quad group puts it at #639.

Map and rules

Which map does rebranding run?

The map on rebranding is procedural, size 3,500 with seed 1740670201, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on rebranding?

A gather rate is not given in the name rebranding. A group can have at most 4 players (quad). The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Oxide plugins are in use. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does rebranding run?

The build on rebranding is Rust network protocol 2633 and build 165217, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is rebranding online, and how reliable is it?

Offline at the moment: rebranding was last seen 26 days 13 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 17 September 2026.

Where is rebranding located?

The EU tag is how rebranding lists itself in Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 51.254.210.58:28015.

Lists and filters

Which Rust Heatmap lists and filters include rebranding?

Best Rust community servers, EU Rust servers, busiest first and Vanilla Rust servers, busiest first are the Rust Heatmap lists that rebranding fits. Filtering the list by Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly brings it up.

What do the server tags on rebranding mean?

These are the tags rebranding publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp150 (Max players): This server has 150 slots; ts4 (Group limit): The team limit is 4; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): Wipes run weekly; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); EU (Europe): The server browser lists it under Europe. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join rebranding?

Press F1 in Rust to open the console, then enter client.connect 51.254.210.58:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp150,ptrak,$r?,v2633,^w,^v,EU,gmrust,cs165217,ts4,^o

Game

gmrust
Game mode Rust survival, standard rules.
mp150
Max players This server has 150 slots.
ts4
Group limit The team limit is 4.
v2633
Protocol Your game must match protocol 2633 to get in.
cs165217
Build Build 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly Wipes run weekly.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.