The Rusting Dead | Zombies | Hardcore
Online NA 51.222.245.218:28015 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 16% of all ranked servers, top 31% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:12 UTC FW28d ago | 4° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on The Rusting Dead | Zombies | Hardcore?
Its recent wipes drew an average peak of 4 players. 3 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on The Rusting Dead | Zombies | Hardcore?
The only wipe on The Rusting Dead | Zombies | Hardcore is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 28 days ago. A monthly wipe is what its tags declare.
Player counts
How busy is The Rusting Dead | Zombies | Hardcore?
Of 100 slots on The Rusting Dead | Zombies | Hardcore, 2 are in use right now. The average across the last seven days is 1 players; the peak reached 3. Look at 13:00 UTC for the last 48 hours: that hour averaged 2 players.
How does The Rusting Dead | Zombies | Hardcore rank against other Rust servers?
On player hours over the last seven days, The Rusting Dead | Zombies | Hardcore is #3,496 globally (top 16%) and #580 in North America.
Settings and rules
Which map does The Rusting Dead | Zombies | Hardcore run?
The game generates the procedural map on The Rusting Dead | Zombies | Hardcore, which has size 4,250. The map is called Procedural.
What are the rules and settings on The Rusting Dead | Zombies | Hardcore?
A gather rate is not given in the name The Rusting Dead | Zombies | Hardcore. No group limit is published. The server runs hardcore, Facepunch's most difficult mode. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. VAC is off, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does The Rusting Dead | Zombies | Hardcore run?
Rust network protocol 2635 and build 168909 is the build The Rusting Dead | Zombies | Hardcore runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is The Rusting Dead | Zombies | Hardcore online, and how reliable is it?
Online now: The Rusting Dead | Zombies | Hardcore. About 5 hours ago is when it last restarted, by its own uptime figure. 166 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.
Where is The Rusting Dead | Zombies | Hardcore located?
With its NA tag, The Rusting Dead | Zombies | Hardcore lists itself in North America. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 51.222.245.218:28015.
Does The Rusting Dead | Zombies | Hardcore run smoothly?
Average server fps over the last 48 hours was 30; it never dropped below 30. The world held as many as 98,355 entities, buildings and deployables included. The highest memory use was 5,116 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include The Rusting Dead | Zombies | Hardcore?
The Rust Heatmap lists that The Rusting Dead | Zombies | Hardcore fits are: Rust servers with zombies in the name, Modded Rust servers, by live population and North America server heatmap. These are the filters that return it on the list: Region: North America; Type: Modded; Game mode: Hardcore; Server tag: Monthly ^m, Hardcore ^h, Modded ^z and Oxide ^o; Wipe schedule: Monthly.
What do the server tags on The Rusting Dead | Zombies | Hardcore mean?
These are the tags The Rusting Dead | Zombies | Hardcore publishes for the game's server browser to read: gmhardcore (Game mode): Hardcore rules, which are harsher; mp100 (Max players): The slot count is 100; ts0 (Group limit): No teams here; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^h (Hardcore): The hardcore mode of Facepunch: survival is harsher, helpers fewer; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; modded (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): North America is where the server browser puts it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join The Rusting Dead | Zombies | Hardcore?
Press F1 in Rust to open the console, then enter client.connect 51.222.245.218:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://therustingdead.com.