Legion Network | One Grid US | Land of Ash
Online NA 51.222.244.171:25579 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 28% of all ranked servers, top 54% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Legion Network | One Grid US | Land of Ash?
Legion Network | One Grid US | Land of Ash has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 8 days 11 hours ago.
Player counts
How busy is Legion Network | One Grid US | Land of Ash?
Legion Network | One Grid US | Land of Ash currently has 0 of its 50 slots filled. Averaged over the past week: 0 players, peaking at 3. Its busiest point in the last 48 hours was 19:00 UTC, averaging 0 players.
How does Legion Network | One Grid US | Land of Ash rank against other Rust servers?
Seven-day player hours place Legion Network | One Grid US | Land of Ash at #6,245, in the top 28% of ranked servers; within North America it is #1,004.
Rules and settings
Which map does Legion Network | One Grid US | Land of Ash run?
A procedural map of size 1,500 with seed 1337, generated by the game, runs on Legion Network | One Grid US | Land of Ash. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named Custom Map.
What are the rules and settings on Legion Network | One Grid US | Land of Ash?
No gather rate appears in the name Legion Network | One Grid US | Land of Ash. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Legion Network | One Grid US | Land of Ash run?
Rust network protocol 2635 and build 168909 on Linux is what Legion Network | One Grid US | Land of Ash runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Legion Network | One Grid US | Land of Ash online, and how reliable is it?
Right now Legion Network | One Grid US | Land of Ash shows as online. Its reported uptime dates the last restart to about 6 days 15 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 21 October 2026.
Where is Legion Network | One Grid US | Land of Ash located?
With its NA tag, Legion Network | One Grid US | Land of Ash lists itself in North America. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 51.222.244.171:25579 is its address.
Does Legion Network | One Grid US | Land of Ash run smoothly?
The last 48 hours brought an average of 239 server fps and a floor of 212. Buildings, deployables and the rest of the world came to as much as 8,440 entities. The highest memory use was 3,415 MB. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include Legion Network | One Grid US | Land of Ash?
Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that Legion Network | One Grid US | Land of Ash fits. These are the filters that return it on the list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Legion Network | One Grid US | Land of Ash mean?
gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): The server browser lists it under North America are the tags Legion Network | One Grid US | Land of Ash publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Legion Network | One Grid US | Land of Ash?
Press F1 in Rust to open the console, then enter client.connect 51.222.244.171:25579. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://discord.com/invite/jsSEd8JUn5.
