Legion Network | Detroit US | Custom Map
Online NA 51.222.244.171:25575 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 57% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Legion Network | Detroit US | Custom Map?
Its rhythm cannot yet be told: too few of Legion Network | Detroit US | Custom Map's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 8 days 20 hours ago.
Population
How busy is Legion Network | Detroit US | Custom Map?
Of 50 slots on Legion Network | Detroit US | Custom Map, 0 are in use right now. The average across the last seven days is 0 players; the peak reached 1.
How does Legion Network | Detroit US | Custom Map rank against other Rust servers?
Top 57% of ranked servers and #1,377 in North America: that is Legion Network | Detroit US | Custom Map at #12,687 for player hours over seven days.
Rules and settings
Which map does Legion Network | Detroit US | Custom Map run?
The map on Legion Network | Detroit US | Custom Map is procedural, size 4,000 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The map is called Custom Map.
What are the rules and settings on Legion Network | Detroit US | Custom Map?
No gather rate appears in the name Legion Network | Detroit US | Custom Map. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Legion Network | Detroit US | Custom Map run?
The build on Legion Network | Detroit US | Custom Map is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is Legion Network | Detroit US | Custom Map online, and how reliable is it?
The server is up at the moment: Legion Network | Detroit US | Custom Map is online. The uptime it reports puts the last restart at about 6 days 19 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 21 October 2026.
Where is Legion Network | Detroit US | Custom Map located?
In North America, Legion Network | Detroit US | Custom Map lists itself with the NA tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 51.222.244.171:25575.
Does Legion Network | Detroit US | Custom Map run smoothly?
The last 48 hours brought an average of 201 server fps and a floor of 176. The world held as many as 98,460 entities, buildings and deployables included. At its peak it held 4,111 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include Legion Network | Detroit US | Custom Map?
The Rust Heatmap lists that Legion Network | Detroit US | Custom Map fits are: Modded Rust servers, by live population and North America server heatmap. Filtering the list by Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on Legion Network | Detroit US | Custom Map mean?
These are the tags Legion Network | Detroit US | Custom Map publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): North America is where the server browser puts it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Legion Network | Detroit US | Custom Map?
Press F1 in Rust to open the console, then enter client.connect 51.222.244.171:25575. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://discord.com/invite/jsSEd8JUn5.
