[US] MR Staging
Online 51.222.203.216:28025 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on [US] MR Staging?
The record of [US] MR Staging's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 10 days 19 hours ago.
Player counts
How busy is [US] MR Staging?
Of 40 slots on [US] MR Staging, 0 are in use right now. The average across the last seven days is 0 players.
How does [US] MR Staging rank against other Rust servers?
The top 69% of ranked servers includes [US] MR Staging, at #15,344 for player hours over the last seven days.
Map and rules
Which map does [US] MR Staging run?
The map on [US] MR Staging is procedural, size 5,250 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The name of the map is: Custom Map.
What are the rules and settings on [US] MR Staging?
A gather rate is not given in the name [US] MR Staging. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does [US] MR Staging run?
Rust network protocol 2635 and build 169120 on Linux is what [US] MR Staging runs. Steam updates your game for you, and the protocol has to match for you to join.
Is [US] MR Staging online, and how reliable is it?
Right now [US] MR Staging shows as online. Its reported uptime dates the last restart to about 3 days 5 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 18 October 2026.
Where is [US] MR Staging located?
The name of [US] MR Staging points to North America, though no region tag is published. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 51.222.203.216:28025.
Does [US] MR Staging run smoothly?
Average server fps over the last 48 hours was 183; it never dropped below 80. The world held as many as 129,000 entities, buildings and deployables included. At its peak it held 6,696 MB of memory. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include [US] MR Staging?
Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that [US] MR Staging fits. Filtering the list by Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on [US] MR Staging mean?
These are the tags [US] MR Staging publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs169120 (Build): This build is 169120; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join [US] MR Staging?
To join by console, open it with F1 in Rust and enter client.connect 51.222.203.216:28025. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://markiii-rust.co.uk/.