VeryGames.com Rust Server
Online 51.210.79.102:22554 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 15:34 UTC1d ago | – | – | running | 0 |
| Mon 26 Oct, 11:25 UTC3d ago | 1° | – | 1.2 days | 0 |
| Sun 25 Oct, 13:30 UTC4d ago | 1° | – | 0.9 days | 0 |
| Fri 23 Oct, 09:17 UTC6d ago | 1° | held half | 2.2 days | 0 |
| Wed 21 Oct, 16:39 UTC7d ago | 1° | – | 1.7 days | 0 |
| Mon 19 Oct, 16:32 UTC9d ago | 1° | halved by day 1 | 2 days | 0 |
| Sat 17 Oct, 12:14 UTC12d ago | 1° | halved by day 1 | 2.2 days | 0 |
| Sun 11 Oct, 09:18 UTC18d ago | 1° | halved by day 1 | 6.1 days | 0 |
| Fri 9 Oct, 21:31 UTC19d ago | 1° | – | 1.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on VeryGames.com Rust Server?
Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 50% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.
What is the wipe schedule on VeryGames.com Rust Server?
There is no next wipe to predict on VeryGames.com Rust Server, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 47 hours ago the server made the world it is on now.
Population
How busy is VeryGames.com Rust Server?
The current population of VeryGames.com Rust Server is 0, against 1 slots. The average across the last seven days is 0 players; the peak reached 1.
How does VeryGames.com Rust Server rank against other Rust servers?
Ranked #11,335 on seven-day player hours, VeryGames.com Rust Server is in the top 51% of all ranked servers.
Settings and rules
Which map does VeryGames.com Rust Server run?
VeryGames.com Rust Server runs a procedural map of size 4,000 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You play on a map named Custom Map.
What are the rules and settings on VeryGames.com Rust Server?
No gather rate appears in the name VeryGames.com Rust Server. The group limit is 8 players, which is the game's default. The server runs pve, player combat is disabled. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does VeryGames.com Rust Server run?
The build on VeryGames.com Rust Server is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is VeryGames.com Rust Server online, and how reliable is it?
The server is up at the moment: VeryGames.com Rust Server is online. About 12 hours ago is when it last restarted, by its own uptime figure. It was up 141 of 168 hours across the last 7 full days, or 84% of the time. The first record of it on Rust Heatmap is 9 October 2026.
Where is VeryGames.com Rust Server located?
No region is published by VeryGames.com Rust Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 51.210.79.102:22554.
Does VeryGames.com Rust Server run smoothly?
The last 48 hours brought an average of 30 server fps and a floor of 30. Entities peaked at 91,600, counting buildings, deployables and all the rest of the world. Memory use reached 2,700 MB at most. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include VeryGames.com Rust Server?
These Rust Heatmap lists include VeryGames.com Rust Server: Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on VeryGames.com Rust Server mean?
These are the tags VeryGames.com Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): Slot count: 1; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join VeryGames.com Rust Server?
To join by console, open it with F1 in Rust and enter client.connect 51.210.79.102:22554. Or press Launch Rust on this page, which connects you through Steam.