[ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos
Online 51.210.222.116:28215 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 7% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 3 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 13:57 UTC13d ago | 15° | – | running | 4 |
| Thu 1 Oct, 17:53 UTC FW27d ago | 5° | held half | 13.8 days | 0 |
| Tue 29 Sep, 17:20 UTC29d ago | 2° | held half | 2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?
Its recent wipes drew an average peak of 7 players. The crowd on the latest wipe reached its peak 3 hours in. Half the peak was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?
Wipes come at irregular times on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 13 days 23 hours ago the server made the world it is on now.
Population
How busy is [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?
Of 50 slots on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos, 0 are in use right now. The average across the last seven days is 4 players; the peak reached 15. Its busiest point in the last 48 hours was 22:00 UTC, averaging 11 players.
How does [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos rank against other Rust servers?
Player hours over seven days put [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos at #1,538, in the top 7% of ranked servers.
Rules and settings
Which map does [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos run?
A procedural map of size 4,500 with seed 1337, generated by the game, runs on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: ESP RUSTANOOBS PVE.
What are the rules and settings on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?
A gather rate is not given in the name [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos. A maximum of 20 players is allowed per group. The server runs pve, other players cannot be fought. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos run?
Rust network protocol 2635 and build 168909 on Linux is what [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos runs. To join, your game must match the protocol; Steam handles the update.
Is [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos online, and how reliable is it?
Right now [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos shows as online. About 6 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 28 September 2026.
Where is [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos located?
Nothing about a region comes from [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos. Rust Heatmap shows the location a server states. It does not look up the machine's location. 51.210.222.116:28215 is its address.
Does [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos run smoothly?
Average server fps over the last 48 hours was 30; it never dropped below 24. Buildings, deployables and the rest of the world came to as much as 179,764 entities. The highest memory use was 6,768 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?
These Rust Heatmap lists include [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos: Beginner and noob Rust servers, Rust servers with zombies in the name, Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos mean?
The game's server browser reads the tags [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos publishes: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): This server has 50 slots; ts20 (Group limit): A team holds no more than 20; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): The world provides the danger, since players do not fight each other; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?
Enter client.connect 51.210.222.116:28215 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://discord.com/invite/G77FHayXCR is where its website is.
