Test Server
Offline EU 51.195.63.11:20620 checked 32d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Test Server?
Its rhythm cannot yet be told: too few of Test Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 32 days 9 hours ago.
Player counts
How busy is Test Server?
Last seen 32 days 5 hours ago, Test Server is offline at the moment.
How does Test Server rank against other Rust servers?
Top 71% of ranked servers and #2,586 in Europe: that is Test Server at #16,943 for player hours over seven days.
Rules and settings
Which map does Test Server run?
A procedural map of size 1,500 with seed 712372, generated by the game, runs on Test Server. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Test Server?
The name Test Server does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Test Server run?
The build on Test Server is Rust network protocol 2633 and build 165217, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Test Server online, and how reliable is it?
Offline at the moment: Test Server was last seen 32 days 5 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 27 September 2026.
Where is Test Server located?
With its EU tag, Test Server lists itself in Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 51.195.63.11:20620.
Lists and filters
Which Rust Heatmap lists and filters include Test Server?
These Rust Heatmap lists include Test Server: EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on Test Server mean?
gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): Europe is where the server browser puts it are the tags Test Server publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Test Server?
Press F1 in Rust to open the console, then enter client.connect 51.195.63.11:20620. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.