Rust HeatmapInfrared · players
IR live Players69,594 Servers11,814 Warm3,624 Fresh wipes · 3h187 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

ВОЛЯ COOPER Pillars | RANDOM WIPE

Offline 51.195.61.84:28023 checked 44d ago

moddedcarbon
Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,025
rank
no region published
55d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 44d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
75 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
27 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 84 on average
251 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 73 on average
107 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on ВОЛЯ COOPER Pillars | RANDOM WIPE?

The record of ВОЛЯ COOPER Pillars | RANDOM WIPE's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 55 days 18 hours ago the server made the world it is on now.

Population

How busy is ВОЛЯ COOPER Pillars | RANDOM WIPE?

The last time ВОЛЯ COOPER Pillars | RANDOM WIPE was seen was 44 days 20 hours ago, and it is offline now.

How does ВОЛЯ COOPER Pillars | RANDOM WIPE rank against other Rust servers?

Ranked #15,025 on seven-day player hours, ВОЛЯ COOPER Pillars | RANDOM WIPE is in the top – of all ranked servers.

Map and rules

Which map does ВОЛЯ COOPER Pillars | RANDOM WIPE run?

ВОЛЯ COOPER Pillars | RANDOM WIPE runs a procedural map, which the game generates.

What are the rules and settings on ВОЛЯ COOPER Pillars | RANDOM WIPE?

The name ВОЛЯ COOPER Pillars | RANDOM WIPE does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does ВОЛЯ COOPER Pillars | RANDOM WIPE run?

The build on ВОЛЯ COOPER Pillars | RANDOM WIPE is Rust network protocol 2633 and build 162929, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is ВОЛЯ COOPER Pillars | RANDOM WIPE online, and how reliable is it?

ВОЛЯ COOPER Pillars | RANDOM WIPE is down just now; the last sighting was 44 days 20 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is ВОЛЯ COOPER Pillars | RANDOM WIPE located?

By its name, ВОЛЯ COOPER Pillars | RANDOM WIPE points to Europe, and it publishes no region tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. 51.195.61.84:28023 is its address.

Tags

Which Rust Heatmap lists and filters include ВОЛЯ COOPER Pillars | RANDOM WIPE?

The Rust Heatmap lists that ВОЛЯ COOPER Pillars | RANDOM WIPE fits are: EU Rust servers, busiest first and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on ВОЛЯ COOPER Pillars | RANDOM WIPE mean?

These are the tags ВОЛЯ COOPER Pillars | RANDOM WIPE publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): This server has 40 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs162929 (Build): The game build here is 162929; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join ВОЛЯ COOPER Pillars | RANDOM WIPE?

Press F1 in Rust to open the console, then enter client.connect 51.195.61.84:28023. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp40
Max players This server has 40 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs162929
Build The game build here is 162929.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.