Rust HeatmapInfrared · players
IR live Players93,384 Servers11,848 Warm3,880 Fresh wipes · 3h381 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–30° · slots

[HUN]Viktorvill PVE Server

Online 51.195.102.34:28015 checked 10m ago

monthly wipes moddedcarbonpve
Sp1 · players now 0/ 30
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Tue 16:00flare: a wipe in that hourThu 14:00
0
7-day average
peak 3
#6,101
rank
top 27%
23d ago
last wipe
monthly schedule
7d 3h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 10m ago

Li2Players

AveragePeak
00.511.5216:0022:0011:0016:0008:0014:00

Hourly average and peak, UTC.

Li3Server performance

010020030040016:0022:0011:0016:0008:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct17 Oct23 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

Coming wipes

7d 3h
Thu 5 Nov, 19:00 UTC
FW
35d 3h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 17:56 UTC23d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
33 / 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 49 on average
33 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 38 on average
23 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 35 on average
69 / 100
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本
EA · groups of 8+ · monthly · 35 on average
38 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
7 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [HUN]Viktorvill PVE Server?

Its recent wipes drew an average peak of 0 players. 1 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on [HUN]Viktorvill PVE Server?

The only wipe on [HUN]Viktorvill PVE Server is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. 23 days 21 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.

Player counts

How busy is [HUN]Viktorvill PVE Server?

[HUN]Viktorvill PVE Server currently has 0 of its 30 slots filled. Averaged over the past week: 0 players, peaking at 3. Look at 17:00 UTC for the last 48 hours: that hour averaged 1 players.

How does [HUN]Viktorvill PVE Server rank against other Rust servers?

Ranked #6,101 on seven-day player hours, [HUN]Viktorvill PVE Server is in the top 27% of all ranked servers.

Map and rules

Which map does [HUN]Viktorvill PVE Server run?

[HUN]Viktorvill PVE Server runs a procedural map of size 4,250 with seed 709144874, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on [HUN]Viktorvill PVE Server?

The name [HUN]Viktorvill PVE Server does not specify a gather rate. The group limit is 8 players, which is the game's default. pve is the game mode, player combat is disabled. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does [HUN]Viktorvill PVE Server run?

Rust network protocol 2635 and build 168909 on Windows is what [HUN]Viktorvill PVE Server runs. Steam updates your game for you, and the protocol has to match for you to join.

Is [HUN]Viktorvill PVE Server online, and how reliable is it?

Right now [HUN]Viktorvill PVE Server shows as online. About 6 hours ago is when it last restarted, by its own uptime figure. 109 of 168 hours up over the last 7 full days, which is 65%. It first appears in Rust Heatmap records on 26 September 2026.

Where is [HUN]Viktorvill PVE Server located?

A region is not published for [HUN]Viktorvill PVE Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. 51.195.102.34:28015 is its address.

Does [HUN]Viktorvill PVE Server run smoothly?

The last 48 hours brought an average of 217 server fps and a floor of 129. The world held as many as 117,221 entities, buildings and deployables included. At its peak it held 4,680 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include [HUN]Viktorvill PVE Server?

These Rust Heatmap lists include [HUN]Viktorvill PVE Server: Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on [HUN]Viktorvill PVE Server mean?

gmvanilla (Game mode): This is vanilla survival; mp30 (Max players): Slot count: 30; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): The world provides the danger, since players do not fight each other; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags [HUN]Viktorvill PVE Server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join [HUN]Viktorvill PVE Server?

Enter client.connect 51.195.102.34:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp30,ptrak,$r?,v2635,^z,^y,^m,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp30
Max players Slot count: 30.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.