Oxidized 10x [AU]
Online OC 51.161.219.251:28055 checked 13m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 22% of all ranked servers, top 55% in OC. Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 06:04 UTC, in 1d 4h. Every other Friday at 06:04 UTC · medium confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 47 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 06:04 UTC12d ago | 4° | – | running | 0 |
| Thu 8 Oct, 22:05 UTC20d ago | 3° | held half | 7.3 days | 0 |
| Thu 1 Oct, 18:03 UTC FW27d ago | 4° | held half | 7.2 days | 0 |
| Fri 25 Sep, 06:05 UTC33d ago | 3° | halved by day 4 | 6.5 days | 0 |
| Fri 18 Sep, 06:04 UTC40d ago | 3° | halved by day 6 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Oxidized 10x [AU]?
At their busiest, its recent wipes averaged 4 players. 47 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 50% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 5.
What is the wipe schedule on Oxidized 10x [AU]?
Oxidized 10x [AU] runs a wipe schedule of every other Friday at 06:04 UTC. Friday 30 October at 06:04 UTC is when its next wipe is due. The world in play now was made 12 days 19 hours ago. A fortnightly wipe is listed in the tags.
Population
How busy is Oxidized 10x [AU]?
The current population of Oxidized 10x [AU] is 0, against 50 slots. Averaged over the past week: 0 players, peaking at 3. Look at 10:00 UTC for the last 48 hours: that hour averaged 1 players.
How does Oxidized 10x [AU] rank against other Rust servers?
Seven-day player hours place Oxidized 10x [AU] at #4,945, in the top 22% of ranked servers; within Oceania it is #113.
Settings and rules
Which map does Oxidized 10x [AU] run?
A procedural map of size 4,096 with seed 1337, generated by the game, runs on Oxidized 10x [AU]. You can look at the map on RustMaps from this page: the same size and seed give the same map. The name of the map is: Monsters Land by Gruber.
What are the rules and settings on Oxidized 10x [AU]?
Oxidized 10x [AU]'s name indicates a gather rate of 10x. 5 players is the cap for groups. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Oxidized 10x [AU] run?
The build on Oxidized 10x [AU] is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is Oxidized 10x [AU] online, and how reliable is it?
Online now: Oxidized 10x [AU]. Its reported uptime dates the last restart to about 5 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is Oxidized 10x [AU] located?
The OC tag is how Oxidized 10x [AU] lists itself in Oceania. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 51.161.219.251:28055.
Does Oxidized 10x [AU] run smoothly?
It averaged 12 server fps over the last 48 hours, with a low of 5. Entities peaked at 115,384, counting buildings, deployables and all the rest of the world. Memory use reached 4,568 MB at most. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include Oxidized 10x [AU]?
These Rust Heatmap lists include Oxidized 10x [AU]: 10x Rust servers, Oceania Rust servers and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.
What do the server tags on Oxidized 10x [AU] mean?
gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts5 (Group limit): Teams cap at 5; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^b (Biweekly): The wipe interval is two weeks; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon; OC (Oceania): The server browser lists it under Oceania are the tags Oxidized 10x [AU] publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Who runs Oxidized 10x [AU]?
No other server we track uses the oxidized-rust.net hostname that Oxidized 10x [AU] publishes.
Connect
How do I join Oxidized 10x [AU]?
Press F1 in Rust to open the console, then enter client.connect 51.161.219.251:28055. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://discord.com/invite/zgQVauxJBK.