PhoenixGamers
Offline OC 51.161.199.14:60409 checked 5h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 48% of all ranked servers, top 77% in OC. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 47 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 17:32 UTC7h ago | – | – | running | 0 |
| Tue 27 Oct, 18:02 UTC2d ago | 1° | – | 2 days | 1 |
| Fri 2 Oct, 02:32 UTC27d ago | 3° | halved by day 12 | 25.6 days | 2 |
| Wed 23 Sep, 00:32 UTC37d ago | 2° | halved by day 1 | 9.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on PhoenixGamers?
Its recent wipes drew an average peak of 2 players. The crowd on the latest wipe reached its peak 47 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. It fell below half by day 6.5 when it did not hold.
What is the wipe schedule on PhoenixGamers?
Its tag guides the prediction because PhoenixGamers's wipe record is too thin to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 7 hours ago. The tags declare one wipe every two weeks.
Population
How busy is PhoenixGamers?
The last time PhoenixGamers was seen was 5 hours ago, and it is offline now. A seven-day average of 0 players, with a peak of 1. Its busiest point in the last 48 hours was 17:00 UTC, averaging 1 players.
How does PhoenixGamers rank against other Rust servers?
Seven-day player hours place PhoenixGamers at #10,714, in the top 48% of ranked servers; within Oceania it is #165.
Settings and rules
Which map does PhoenixGamers run?
The map on PhoenixGamers is procedural, size 3,500 with seed 1791632735, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on PhoenixGamers?
A gather rate is not given in the name PhoenixGamers. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does PhoenixGamers run?
Rust network protocol 2635 and build 168909 is the build PhoenixGamers runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is PhoenixGamers online, and how reliable is it?
Offline at the moment: PhoenixGamers was last seen 5 hours ago. About 38 minutes ago is when it last restarted, by its own uptime figure. 31 of 168 hours up over the last 7 full days, which is 18%. It first appears in Rust Heatmap records on 23 September 2026.
Where is PhoenixGamers located?
The OC tag is how PhoenixGamers lists itself in Oceania. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 51.161.199.14:60409.
Does PhoenixGamers run smoothly?
Average server fps over the last 48 hours was 82; it never dropped below 45. Entities peaked at 74,262, counting buildings, deployables and all the rest of the world. The highest memory use was 2,685 MB. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include PhoenixGamers?
Oceania Rust servers and Modded Rust servers, by live population are the Rust Heatmap lists that PhoenixGamers fits. These are the filters that return it on the list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
What do the server tags on PhoenixGamers mean?
gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): This server has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^b (Biweekly): The wipe interval is two weeks; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here; OC (Oceania): The server browser lists it under Oceania are the tags PhoenixGamers publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join PhoenixGamers?
To join by console, open it with F1 in Rust and enter client.connect 51.161.199.14:60409. Or press Launch Rust on this page, which connects you through Steam.