Rust HeatmapInfrared · players
IR live Players81,723 Servers11,855 Warm3,800 Fresh wipes · 3h365 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

[AU] Dave Pure

Online 51.161.198.60:60406 checked 6m ago

monthly wipes moddedoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 16:00flare: a wipe in that hourThu 13:00
0
7-day average
peak 1
#12,903
rank
top 58%
25d ago
last wipe
monthly schedule
7d 3h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 6m ago

Li2Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Li3Server performance

05010015020016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

Coming wipes

7d 3h
Thu 5 Nov, 19:00 UTC
FW
35d 3h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 05:36 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
vanilla +
OC · groups of 16+ · monthly · 1 on average
0 / 75
Rustafied.com - AU Long
OC · groups of 16+ · monthly · 27 on average
11 / 100
[AU] Facepunch Premium 1
OC · groups of 8+ · monthly · 8 on average
7 / 250
[AU] Facepunch 1
OC · groups of 8+ · monthly · 7 on average
4 / 250
[NZ] Vanilla Rust 1
OC · groups of 8+ · monthly · 4 on average
1 / 75
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP
OC · groups of 8+ · monthly · 4 on average
4 / 500

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [AU] Dave Pure?

At their busiest, its recent wipes averaged 1 players. 20 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on [AU] Dave Pure?

A single monthly wipe, the force wipe, is all [AU] Dave Pure runs. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 25 days 9 hours ago the server made the world it is on now. Its tags state a wipe each month.

Population

How busy is [AU] Dave Pure?

[AU] Dave Pure currently has 0 of its 100 slots filled. A seven-day average of 0 players, with a peak of 1.

How does [AU] Dave Pure rank against other Rust servers?

Ranked #12,903 on seven-day player hours, [AU] Dave Pure is in the top 58% of all ranked servers.

Map and rules

Which map does [AU] Dave Pure run?

[AU] Dave Pure runs a procedural map of size 4,500 with seed 1415738502, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on [AU] Dave Pure?

A gather rate is not given in the name [AU] Dave Pure. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does [AU] Dave Pure run?

Rust network protocol 2635 and build 168909 is the build [AU] Dave Pure runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [AU] Dave Pure online, and how reliable is it?

The server is up at the moment: [AU] Dave Pure is online. The uptime it reports puts the last restart at about 8 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.

Where is [AU] Dave Pure located?

No region tag comes from [AU] Dave Pure, but its name points to Oceania. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 51.161.198.60:60406.

Does [AU] Dave Pure run smoothly?

The last 48 hours brought an average of 100 server fps and a floor of 20. Buildings, deployables and the rest of the world came to as much as 121,898 entities. At its peak it held 3,752 MB of memory. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include [AU] Dave Pure?

Oceania Rust servers and Modded Rust servers, by live population are the Rust Heatmap lists that [AU] Dave Pure fits. Filtering the list by Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.

What do the server tags on [AU] Dave Pure mean?

gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): This server has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags [AU] Dave Pure publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join [AU] Dave Pure?

Enter client.connect 51.161.198.60:60406 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players This server has 100 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.