Rust HeatmapInfrared · players
IR live Players101,030 Servers11,856 Warm3,903 Fresh wipes · 3h542 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–75° · slots

[AU/NZ] Fusion - One Grid

Offline 51.161.198.14:5001 checked 20d ago

moddedoxide
Sp1 · players now 0/ 75
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,874
rank
top 72%
26d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 20d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct10 Oct13 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 21:53 UTC26d ago 0 – running 0
Wed 30 Sep, 12:00 UTC29d ago 1 halved by day 1 2.4 days 0
Wed 30 Sep, 04:50 UTC29d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
vanilla +
OC · groups of 16+ · monthly · 1 on average
0 / 75
Rustafied.com - AU Main
OC · groups of 16+ · weekly · 148 on average
79 / 250
Rustafied.com - AU Monday
OC · groups of 16+ · weekly · 122 on average
12 / 100
Rustopia.gg - AU Main
OC · groups of 12+ · weekly · 48 on average
25 / 150
Rustafied.com - AU Medium
OC · groups of 16+ · biweekly · 36 on average
49 / 100
Rustoria.co - AU Premium
OC · groups of 16+ · biweekly · 29 on average
25 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [AU/NZ] Fusion - One Grid?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 0 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it did not hold.

What is the wipe schedule on [AU/NZ] Fusion - One Grid?

No next wipe can be predicted: [AU/NZ] Fusion - One Grid wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 26 days 22 hours ago the server made the world it is on now.

Player counts

How busy is [AU/NZ] Fusion - One Grid?

The last time [AU/NZ] Fusion - One Grid was seen was 20 days 13 hours ago, and it is offline now.

How does [AU/NZ] Fusion - One Grid rank against other Rust servers?

Player hours over seven days put [AU/NZ] Fusion - One Grid at #15,874, in the top 72% of ranked servers.

Map and rules

Which map does [AU/NZ] Fusion - One Grid run?

A procedural map of size 1,500 with seed 1337, generated by the game, runs on [AU/NZ] Fusion - One Grid. You can look at the map on RustMaps from this page: the same size and seed give the same map. The map is called Custom Map.

What are the rules and settings on [AU/NZ] Fusion - One Grid?

A gather rate is not given in the name [AU/NZ] Fusion - One Grid. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does [AU/NZ] Fusion - One Grid run?

Rust network protocol 2634 and build 166586 on Linux is what [AU/NZ] Fusion - One Grid runs. Steam updates your game for you, and the protocol has to match for you to join.

Is [AU/NZ] Fusion - One Grid online, and how reliable is it?

Last seen 20 days 13 hours ago, [AU/NZ] Fusion - One Grid is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 30 September 2026.

Where is [AU/NZ] Fusion - One Grid located?

The name of [AU/NZ] Fusion - One Grid points to Oceania, though no region tag is published. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 51.161.198.14:5001 is its address.

Lists and filters

Which Rust Heatmap lists and filters include [AU/NZ] Fusion - One Grid?

These Rust Heatmap lists include [AU/NZ] Fusion - One Grid: Oceania Rust servers and Modded Rust servers, by live population. These are the filters that return it on the list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on [AU/NZ] Fusion - One Grid mean?

The game's server browser reads the tags [AU/NZ] Fusion - One Grid publishes: gmrust (Game mode): Rust survival, standard rules; mp75 (Max players): Slot count: 75; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166586 (Build): Build 166586; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join [AU/NZ] Fusion - One Grid?

Enter client.connect 51.161.198.14:5001 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://guavahost.com/.

KeyServer tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp75
Max players Slot count: 75.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol Your game must match protocol 2634 to get in.
cs166586
Build Build 166586.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.