Rust HeatmapInfrared · players
IR live Players104,004 Servers11,863 Warm3,955 Fresh wipes · 3h547 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–20° · slots

one grid - classic rust - AU Small Map

Offline 51.161.198.135:50086 checked 26d ago

moddedoxide
Sp1 · players now 0/ 20
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,973
rank
top 70%
26d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 26d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Sat 3 OctFri 18 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 00:16 UTC26d ago 0 – running 0
Fri 18 Sep, 09:18 UTC41d ago 1 halved by day 2 14.6 days 0
Thu 17 Sep, 06:14 UTC42d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
vanilla +
OC · groups of 16+ · monthly · 1 on average
0 / 75
Rustafied.com - AU Main
OC · groups of 16+ · weekly · 148 on average
74 / 250
Rustafied.com - AU Monday
OC · groups of 16+ · weekly · 122 on average
14 / 100
Rustopia.gg - AU Main
OC · groups of 12+ · weekly · 48 on average
29 / 150
Rustafied.com - AU Medium
OC · groups of 16+ · biweekly · 36 on average
47 / 100
Rustoria.co - AU Premium
OC · groups of 16+ · biweekly · 29 on average
31 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on one grid - classic rust - AU Small Map?

Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. By day 2 it was below half in the wipes that did not hold.

What is the wipe schedule on one grid - classic rust - AU Small Map?

No next wipe can be predicted: one grid - classic rust - AU Small Map wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 26 days 19 hours ago.

Player counts

How busy is one grid - classic rust - AU Small Map?

The last time one grid - classic rust - AU Small Map was seen was 26 days 13 hours ago, and it is offline now.

How does one grid - classic rust - AU Small Map rank against other Rust servers?

Ranked #15,973 on seven-day player hours, one grid - classic rust - AU Small Map is in the top 70% of all ranked servers.

Settings and rules

Which map does one grid - classic rust - AU Small Map run?

A procedural map of size 1,500 with seed 124578, generated by the game, runs on one grid - classic rust - AU Small Map. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on one grid - classic rust - AU Small Map?

A gather rate is not given in the name one grid - classic rust - AU Small Map. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does one grid - classic rust - AU Small Map run?

The build on one grid - classic rust - AU Small Map is Rust network protocol 2634 and build 166652, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is one grid - classic rust - AU Small Map online, and how reliable is it?

Last seen 26 days 13 hours ago, one grid - classic rust - AU Small Map is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is one grid - classic rust - AU Small Map located?

By its name, one grid - classic rust - AU Small Map points to Oceania, and it publishes no region tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. 51.161.198.135:50086 is its address.

Lists and filters

Which Rust Heatmap lists and filters include one grid - classic rust - AU Small Map?

These Rust Heatmap lists include one grid - classic rust - AU Small Map: Oceania Rust servers and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on one grid - classic rust - AU Small Map mean?

The game's server browser reads the tags one grid - classic rust - AU Small Map publishes: gmrust (Game mode): Rust survival, standard rules; mp20 (Max players): Slot count: 20; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join one grid - classic rust - AU Small Map?

Enter client.connect 51.161.198.135:50086 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp20
Max players Slot count: 20.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166652
Build Build 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.