Chernobyl Aftermath [PVE | EVENTS]
Online EU 51.161.198.108:60416 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 15:36 UTC14d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Chernobyl Aftermath [PVE | EVENTS]?
At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Chernobyl Aftermath [PVE | EVENTS]?
Once a month, with the force wipe, Chernobyl Aftermath [PVE | EVENTS] wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 14 days 21 hours ago. Its tags state a wipe each month.
Player counts
How busy is Chernobyl Aftermath [PVE | EVENTS]?
Of 100 slots on Chernobyl Aftermath [PVE | EVENTS], 0 are in use right now. The average across the last seven days is 0 players.
How does Chernobyl Aftermath [PVE | EVENTS] rank against other Rust servers?
Seven-day player hours place Chernobyl Aftermath [PVE | EVENTS] at #15,318, in the top 69% of ranked servers; within Europe it is #2,558.
Map and rules
Which map does Chernobyl Aftermath [PVE | EVENTS] run?
Chernobyl Aftermath [PVE | EVENTS] runs a procedural map of size 1,000 with seed 1, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Chernobyl Aftermath [PVE | EVENTS]?
No gather rate appears in the name Chernobyl Aftermath [PVE | EVENTS]. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Chernobyl Aftermath [PVE | EVENTS] run?
Rust network protocol 2634 and build 167781 on Linux is what Chernobyl Aftermath [PVE | EVENTS] runs. To join, your game must match the protocol; Steam handles the update.
Is Chernobyl Aftermath [PVE | EVENTS] online, and how reliable is it?
Right now Chernobyl Aftermath [PVE | EVENTS] shows as online. Its reported uptime dates the last restart to about 14 days 19 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is Chernobyl Aftermath [PVE | EVENTS] located?
With its EU tag, Chernobyl Aftermath [PVE | EVENTS] lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 51.161.198.108:60416.
Does Chernobyl Aftermath [PVE | EVENTS] run smoothly?
Average server fps over the last 48 hours was 233; it never dropped below 221. Entities peaked at 4,289, counting buildings, deployables and all the rest of the world. The highest memory use was 2,846 MB. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include Chernobyl Aftermath [PVE | EVENTS]?
EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that Chernobyl Aftermath [PVE | EVENTS] fits. Filtering the list by Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.
What do the server tags on Chernobyl Aftermath [PVE | EVENTS] mean?
These are the tags Chernobyl Aftermath [PVE | EVENTS] publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): This server has 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): Europe is where the server browser puts it. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Chernobyl Aftermath [PVE | EVENTS]?
Press F1 in Rust to open the console, then enter client.connect 51.161.198.108:60416. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.