Rust HeatmapInfrared · players
IR live Players38,014 Servers11,680 Warm2,926 Fresh wipes · 3h94 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–145° · slots

EVERYONE'S RUST

Online OC 51.161.145.182:28015 checked 13m ago

monthly wipes vanilla
Sp1 · players now 0/ 145
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 03:00flare: a wipe in that hourThu 01:00
0
7-day average
peak 1
#8,133
rank
top 37% · #155 in OC
22d ago
last wipe
monthly schedule
7d 16h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 13m ago

Li2Players

AveragePeak
00.250.50.75103:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Li3Server performance

05010015020003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 37% of all ranked servers, top 76% in OC. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

4
wipe-day peak
players, last three wipes

Coming wipes

7d 16h
Thu 5 Nov, 19:00 UTC
FW
35d 16h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 23:09 UTC22d ago 4 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustafied.com - AU Long
OC · groups of 16+ · monthly · 31 on average
14 / 100
[AU] Facepunch Premium 1
OC · groups of 8+ · monthly · 8 on average
8 / 250
[AU] Facepunch 1
OC · groups of 8+ · monthly · 7 on average
4 / 250
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP
OC · groups of 8+ · monthly · 4 on average
3 / 500
ClearRust - Monthly/PVE[AUS] For NOOBS
OC · groups of 8+ · monthly · 4 on average
3 / 100
[NZ] Vanilla Rust 1
OC · groups of 8+ · monthly · 4 on average
3 / 75

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on EVERYONE'S RUST?

The average peak across its recent wipes is 4 players. 1 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on EVERYONE'S RUST?

Once a month, with the force wipe, EVERYONE'S RUST wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 22 days 3 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.

Player counts

How busy is EVERYONE'S RUST?

The current population of EVERYONE'S RUST is 0, against 145 slots. Averaged over the past week: 0 players, peaking at 1. Its busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.

How does EVERYONE'S RUST rank against other Rust servers?

Seven-day player hours place EVERYONE'S RUST at #8,133, in the top 37% of ranked servers; within Oceania it is #155.

Rules and settings

Which map does EVERYONE'S RUST run?

EVERYONE'S RUST runs a procedural map of size 4,100 with seed 50000, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on EVERYONE'S RUST?

A gather rate is not given in the name EVERYONE'S RUST. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does EVERYONE'S RUST run?

Rust network protocol 2635 and build 168909 on Linux is what EVERYONE'S RUST runs. To join, your game must match the protocol; Steam handles the update.

Is EVERYONE'S RUST online, and how reliable is it?

Right now EVERYONE'S RUST shows as online. The uptime it reports puts the last restart at about 5 days 22 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 6 October 2026.

Where is EVERYONE'S RUST located?

The OC tag is how EVERYONE'S RUST lists itself in Oceania. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 51.161.145.182:28015.

Does EVERYONE'S RUST run smoothly?

It averaged 152 server fps over the last 48 hours, with a low of 129. Buildings, deployables and the rest of the world came to as much as 99,448 entities. At its peak it held 6,086 MB of memory. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include EVERYONE'S RUST?

These Rust Heatmap lists include EVERYONE'S RUST: Best Rust community servers, Oceania Rust servers and Vanilla Rust servers, busiest first. These are the filters that return it on the list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on EVERYONE'S RUST mean?

gmrust (Game mode): Rust survival, standard rules; mp145 (Max players): This server has 145 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; OC (Oceania): In the server browser it sits under Oceania are the tags EVERYONE'S RUST publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join EVERYONE'S RUST?

Enter client.connect 51.161.145.182:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp145,ptrak,$r?,v2635,^m,^v,OC,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp145
Max players This server has 145 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Region

OC
Oceania In the server browser it sits under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.