Firedasherskull's Server [AU]
Offline 51.161.145.147:23853 checked 28d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 08:48 UTC38d ago | 4° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Firedasherskull's Server [AU]?
At their busiest, its recent wipes averaged 4 players. 2 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Firedasherskull's Server [AU]?
Firedasherskull's Server [AU] has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 38 days 23 hours ago.
Player counts
How busy is Firedasherskull's Server [AU]?
The last time Firedasherskull's Server [AU] was seen was 28 days ago, and it is offline now.
How does Firedasherskull's Server [AU] rank against other Rust servers?
Ranked #16,615 on seven-day player hours, Firedasherskull's Server [AU] is in the top 70% of all ranked servers.
Map and rules
Which map does Firedasherskull's Server [AU] run?
Firedasherskull's Server [AU] runs a procedural map of size 4,500 with seed 50000, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Firedasherskull's Server [AU]?
A gather rate is not given in the name Firedasherskull's Server [AU]. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Firedasherskull's Server [AU] run?
The build on Firedasherskull's Server [AU] is Rust network protocol 2633 and build 165217, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is Firedasherskull's Server [AU] online, and how reliable is it?
Firedasherskull's Server [AU] is down just now; the last sighting was 28 days ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is Firedasherskull's Server [AU] located?
The name of Firedasherskull's Server [AU] points to Oceania, though no region tag is published. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 51.161.145.147:23853.
Lists and filters
Which Rust Heatmap lists and filters include Firedasherskull's Server [AU]?
The Rust Heatmap lists that Firedasherskull's Server [AU] fits are: Oceania Rust servers and Modded Rust servers, by live population. Filtering the list by Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Firedasherskull's Server [AU] mean?
These are the tags Firedasherskull's Server [AU] publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): Slot count: 40; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): The game build here is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Firedasherskull's Server [AU]?
Press F1 in Rust to open the console, then enter client.connect 51.161.145.147:23853. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.