Rust HeatmapInfrared · players
IR live Players40,809 Servers11,626 Warm2,991 Fresh wipes · 3h88 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

Firedasherskull's Server [AU]

Offline 51.161.145.147:23853 checked 28d ago

moddedoxide
Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,615
rank
top 70%
38d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 28d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 08:48 UTC38d ago 4 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
vanilla +
OC · groups of 16+ · monthly · 1 on average
1 / 75
Rustafied.com - AU Main
OC · groups of 16+ · weekly · 144 on average
631 / 650
Rustafied.com - AU Monday
OC · groups of 16+ · weekly · 121 on average
71 / 100
Rustopia.gg - AU Main
OC · groups of 12+ · weekly · 58 on average
120 / 150
Rustafied.com - AU Long
OC · groups of 16+ · monthly · 30 on average
26 / 100
Rustafied.com - AU Friday
OC · groups of 16+ · weekly · 29 on average
6 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Firedasherskull's Server [AU]?

At their busiest, its recent wipes averaged 4 players. 2 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Firedasherskull's Server [AU]?

Firedasherskull's Server [AU] has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 38 days 23 hours ago.

Player counts

How busy is Firedasherskull's Server [AU]?

The last time Firedasherskull's Server [AU] was seen was 28 days ago, and it is offline now.

How does Firedasherskull's Server [AU] rank against other Rust servers?

Ranked #16,615 on seven-day player hours, Firedasherskull's Server [AU] is in the top 70% of all ranked servers.

Map and rules

Which map does Firedasherskull's Server [AU] run?

Firedasherskull's Server [AU] runs a procedural map of size 4,500 with seed 50000, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Firedasherskull's Server [AU]?

A gather rate is not given in the name Firedasherskull's Server [AU]. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Firedasherskull's Server [AU] run?

The build on Firedasherskull's Server [AU] is Rust network protocol 2633 and build 165217, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is Firedasherskull's Server [AU] online, and how reliable is it?

Firedasherskull's Server [AU] is down just now; the last sighting was 28 days ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is Firedasherskull's Server [AU] located?

The name of Firedasherskull's Server [AU] points to Oceania, though no region tag is published. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 51.161.145.147:23853.

Lists and filters

Which Rust Heatmap lists and filters include Firedasherskull's Server [AU]?

The Rust Heatmap lists that Firedasherskull's Server [AU] fits are: Oceania Rust servers and Modded Rust servers, by live population. Filtering the list by Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on Firedasherskull's Server [AU] mean?

These are the tags Firedasherskull's Server [AU] publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): Slot count: 40; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): The game build here is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Firedasherskull's Server [AU]?

Press F1 in Rust to open the console, then enter client.connect 51.161.145.147:23853. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp40
Max players Slot count: 40.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs165217
Build The game build here is 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.