Rust HeatmapInfrared · players
IR live Players92,452 Servers11,842 Warm3,987 Fresh wipes · 3h170 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 2° now Linear · 0–100° · slots

AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]

Online OC 51.161.140.148:28014 checked 9m ago

1000x moddedoxide
Sp1 · players now 2/ 100
2% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 22°
Sun 17:00flare: a wipe in that hourTue 15:00
5
7-day average
peak 23
#1,441
rank
top 7% · #31 in OC
4d ago
last wipe
no schedule published
2d 3h
next wipe
Thu 29 Oct, 20:18 UTC
UTC checked 9m ago

Li2Players

AveragePeak
01020304017:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Li3Server performance

01020304017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 7% of all ranked servers, top 15% in OC. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 20:18 UTC, in 2d 3h. Every Thursday at 20:18 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
17
wipe-day peak
players, last three wipes
80%
crowd held
else halves by day 6

Coming wipes

2d 3h
Thu 29 Oct, 20:18 UTC
9d 2h
Thu 5 Nov, 19:00 UTC
FW
16d 3h
Thu 12 Nov, 20:18 UTC
23d 3h
Thu 19 Nov, 20:18 UTC
30d 3h
Thu 26 Nov, 20:18 UTC
37d 2h
Thu 3 Dec, 19:00 UTC
FW
44d 3h
Thu 10 Dec, 20:18 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 23, 40 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 20:18 UTC4d ago 23 – running 0
Thu 15 Oct, 20:21 UTC11d ago 11 held half 7 days 0
Thu 8 Oct, 20:31 UTC18d ago 17 held half 7 days 0
Thu 1 Oct, 20:56 UTC FW25d ago 24 halved by day 6 7 days 0
Thu 24 Sep, 21:17 UTC32d ago 34 held half 7 days 4
Thu 17 Sep, 21:21 UTC39d ago 20 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ICE RUST #1 - X1000 [ KITS | LOOT+ | FPS+ | BF | NOLIM | 1000x]
EU · groups of 24+ · 1000x · weekly · 26 on average
51 / 200
KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN
NA · groups of 10+ · 1000x · weekly · 5 on average
5 / 200
Российский X1000 MAGIC|SURVHUB.RU|EVETNS
EU · groups of 50+ · 1000x · monthly · 3 on average
4 / 200
AbobaRust #2 [X1000, FREE VIP, NOLIMIT, LOOT++, CLANS] 27.10
EU · groups of 30+ · 1000x · weekly · 2 on average
14 / 100
RUTRUST • X1000 | NoLimit | FREE VIP | CLANS | LOOT++
EU · groups of 999+ · 1000x · weekly · 2 on average
2 / 300
X1000000.RU|HARDPVP|FUN|FPS++|X1000000000000000000000000000000
groups of 15+ · 1e+06x · weekly · 171 on average
313 / 420

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?

At their busiest, its recent wipes averaged 17 players. 40 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 80% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 6.

What is the wipe schedule on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?

AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] runs a wipe schedule of every Thursday at 20:18 UTC. Due on Thursday 29 October at 20:18 UTC: the next wipe. The world it runs now dates from 4 days 19 hours ago.

Population

How busy is AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?

The current population of AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] is 2, against 100 slots. Averaged over the past week: 5 players, peaking at 23. Look at 11:00 UTC for the last 48 hours: that hour averaged 16 players.

How does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] rank against other Rust servers?

Top 7% of ranked servers and #31 in Oceania: that is AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] at #1,441 for player hours over seven days.

Settings and rules

Which map does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] run?

The map on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] is procedural, size 5,000 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The name of the map is: Custom Map.

What are the rules and settings on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?

1000x gather is what AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] advertises in its name. 100 players is the cap for groups. combat training is the game mode, practice aim and PvP, with loot given. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] run?

Rust network protocol 2635 and build 168909 is the build AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] online, and how reliable is it?

Online now: AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]. Its reported uptime dates the last restart to about 20 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] located?

With its OC tag, AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] lists itself in Oceania. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 51.161.140.148:28014.

Does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] run smoothly?

Average server fps over the last 48 hours was 30; it never dropped below 30. Buildings, deployables and the rest of the world came to as much as 24,350 entities. The highest memory use was 2,489 MB. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?

These Rust Heatmap lists include AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]: Rust aim training servers, Rust battlefield servers, Rust build servers, Rust servers above 10x, Oceania Rust servers and Modded Rust servers, by live population. These are the filters that return it on the list: Region: Oceania; Type: Modded; Server tag: Combat training ^d, Battlefield ^i, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: More than 10x.

What do the server tags on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] mean?

These are the tags AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): This server has 100 slots; ts100 (Group limit): Teams cap at 100; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^i (Battlefield): Quick PvP, helped by kits and high rates; ^k (Build server): Base design and practice; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; OC (Oceania): The server browser lists it under Oceania. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?

Enter client.connect 51.161.140.148:28014 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://auscopter.gg/.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^d,^i,^k,OC,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players This server has 100 slots.
ts100
Group limit Teams cap at 100.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Gameplay

^d
Combat training The loot is handed to you for aim and PvP practice.
^i
Battlefield Quick PvP, helped by kits and high rates.
^k
Build server Base design and practice.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.