Rust HeatmapInfrared · players
IR live Players85,272 Servers11,802 Warm3,898 Fresh wipes · 3h166 Frameevery 5 min
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REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Hazard's Island | Biweekly

Online NA 50.99.7.47:28025 checked 12m ago

biweekly wipes vanillaoxidepremium
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 16:00flare: a wipe in that hourWed 14:00
0
7-day average
peak 1
#14,382
rank
top 65% · #1465 in NA
12d ago
last wipe
biweekly schedule
1d 2h
next wipe
Thu 29 Oct, 18:11 UTC
UTC checked 12m ago

Li2Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Li3Server performance

02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 65% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:11 UTC, in 1d 2h. Its biweekly schedule tag · low confidence

7 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

Coming wipes

1d 2h
Thu 29 Oct, 18:11 UTC
8d 3h
Thu 5 Nov, 19:00 UTC
FW
15d 2h
Thu 12 Nov, 18:11 UTC
29d 2h
Thu 26 Nov, 18:11 UTC
36d 3h
Thu 3 Dec, 19:00 UTC
FW
43d 2h
Thu 10 Dec, 18:11 UTC

The first 48 hours of its last wipes

Thu 15 OctSun 11 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:11 UTC12d ago 0 – running 0
Sun 11 Oct, 00:45 UTC17d ago 0 – 4.7 days 0
Thu 1 Oct, 18:00 UTC FW26d ago 0 – 9.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Medium
NA · groups of 12+ · biweekly · 106 on average
29 / 200
Rusty Moose |US Biweekly|
NA · groups of 12+ · biweekly · 76 on average
11 / 200
Rustoria.co - US Medium Premium
NA · groups of 12+ · biweekly · 45 on average
13 / 200
Gringers Solo Only | Noob Friendly Oct 22
NA · groups of 8+ · biweekly · 40 on average
23 / 100
Reddit.com/r/PlayRust - US Biweekly
NA · groups of 12+ · biweekly · 31 on average
13 / 200
Rustafied.com - US Medium - Large
NA · groups of 16+ · biweekly · 31 on average
3 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Hazard's Island | Biweekly?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on Hazard's Island | Biweekly?

The prediction follows its tag, as too few of Hazard's Island | Biweekly's wipes are on record to confirm the schedule. Due on Thursday 29 October at 18:11 UTC: the next wipe. The world it runs now dates from 12 days 21 hours ago. The tags declare one wipe every two weeks.

Population

How busy is Hazard's Island | Biweekly?

Hazard's Island | Biweekly currently has 0 of its 50 slots filled. Averaged over the past week: 0 players, peaking at 1.

How does Hazard's Island | Biweekly rank against other Rust servers?

Seven-day player hours place Hazard's Island | Biweekly at #14,382, in the top 65% of ranked servers; within North America it is #1,465.

Settings and rules

Which map does Hazard's Island | Biweekly run?

The map on Hazard's Island | Biweekly is procedural, size 3,800 with seed 1151947884, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Hazard's Island | Biweekly?

A gather rate is not given in the name Hazard's Island | Biweekly. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. Oxide plugins are in use. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. Rust's premium status is required to join. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Hazard's Island | Biweekly run?

The build on Hazard's Island | Biweekly is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is Hazard's Island | Biweekly online, and how reliable is it?

Right now Hazard's Island | Biweekly shows as online. Its reported uptime dates the last restart to about 4 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. It first appears in Rust Heatmap records on 30 September 2026.

Where is Hazard's Island | Biweekly located?

With its NA tag, Hazard's Island | Biweekly lists itself in North America. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 50.99.7.47:28025.

Does Hazard's Island | Biweekly run smoothly?

Average server fps over the last 48 hours was 60; it never dropped below 59. Buildings, deployables and the rest of the world came to as much as 80,520 entities. Memory use reached 2,259 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include Hazard's Island | Biweekly?

The Rust Heatmap lists that Hazard's Island | Biweekly fits are: Best Rust community servers, North America server heatmap and Vanilla Rust servers, busiest first. You will find it under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on Hazard's Island | Biweekly mean?

These are the tags Hazard's Island | Biweekly publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^b (Biweekly): The wipe interval is two weeks; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Oxide (uMod) provides the plugin framework here; NA (North America): The server browser lists it under North America. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Hazard's Island | Biweekly?

Press F1 in Rust to open the console, then enter client.connect 50.99.7.47:28025. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. Rust's premium status is required to join. https://canadiangameforces.com is where its website is.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players This server has 50 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^q
Premium Rust's premium status is required to join.
^o
Oxide Oxide (uMod) provides the plugin framework here.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.