Rust HeatmapInfrared · players
IR live Players47,241 Servers11,645 Warm3,160 Fresh wipes · 3h103 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Hazard's Island | Weekly

Online NA 50.99.7.47:28015 checked 9m ago

weekly wipes vanillaoxidepremium
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 09:00flare: a wipe in that hourWed 07:00
0
7-day average
peak 2
#5,807
rank
top 26% · #954 in NA
5d ago
last wipe
weekly schedule
1d 9h
next wipe
Thu 29 Oct, 18:11 UTC
UTC checked 9m ago

Li2Players

AveragePeak
00.250.50.75109:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Li3Server performance

02040608009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 26% of all ranked servers, top 51% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 18:11 UTC, in 1d 9h. Every Thursday at 18:11 UTC · medium confidence

7 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

1d 9h
Thu 29 Oct, 18:11 UTC
8d 10h
Thu 5 Nov, 19:00 UTC
FW
15d 9h
Thu 12 Nov, 18:11 UTC
22d 9h
Thu 19 Nov, 18:11 UTC
29d 9h
Thu 26 Nov, 18:11 UTC
36d 10h
Thu 3 Dec, 19:00 UTC
FW
43d 9h
Thu 10 Dec, 18:11 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:11 UTC5d ago 2 – running 0
Thu 15 Oct, 18:09 UTC12d ago 0 – 7 days 0
Sun 11 Oct, 00:45 UTC17d ago 0 – 4.7 days 0
Thu 8 Oct, 18:11 UTC19d ago 1 halved by day 1 2.3 days 0
Thu 1 Oct, 17:55 UTC FW26d ago 1 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Main|
NA · groups of 12+ · weekly · 250 on average
32 / 250
Rustoria.co - US Main
NA · groups of 16+ · weekly · 233 on average
32 / 250
Rusty Moose |US Mondays|
NA · groups of 12+ · weekly · 191 on average
348 / 375
Rustafied.com - US Friday
NA · groups of 16+ · weekly · 154 on average
10 / 100
Rustoria.co - US Mondays
NA · groups of 12+ · weekly · 149 on average
198 / 225
Rustopia.gg - US Main Premium
NA · groups of 16+ · weekly · 142 on average
12 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Hazard's Island | Weekly?

At their busiest, its recent wipes averaged 1 players. 4 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 0% of its recent wipes. By day 1 it was below half in the wipes that did not hold.

What is the wipe schedule on Hazard's Island | Weekly?

The wipe rhythm on Hazard's Island | Weekly is every Thursday at 18:11 UTC. Thursday 29 October at 18:11 UTC is when its next wipe is due. The world it runs now dates from 5 days 14 hours ago. The tags list a weekly wipe.

Population

How busy is Hazard's Island | Weekly?

Hazard's Island | Weekly currently has 0 of its 50 slots filled. The average across the last seven days is 0 players; the peak reached 2. Look at 14:00 UTC for the last 48 hours: that hour averaged 0 players.

How does Hazard's Island | Weekly rank against other Rust servers?

Seven-day player hours place Hazard's Island | Weekly at #5,807, in the top 26% of ranked servers; within North America it is #954.

Rules and settings

Which map does Hazard's Island | Weekly run?

The map on Hazard's Island | Weekly is procedural, size 3,500 with seed 404552750, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Hazard's Island | Weekly?

No gather rate appears in the name Hazard's Island | Weekly. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. Oxide plugins are in use. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Joining requires premium status in Rust. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does Hazard's Island | Weekly run?

Rust network protocol 2635 and build 168909 on Linux is what Hazard's Island | Weekly runs. Steam updates your game for you, and the protocol has to match for you to join.

Is Hazard's Island | Weekly online, and how reliable is it?

Right now Hazard's Island | Weekly shows as online. The uptime it reports puts the last restart at about 22 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. It first appears in Rust Heatmap records on 30 September 2026.

Where is Hazard's Island | Weekly located?

The NA tag is how Hazard's Island | Weekly lists itself in North America. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 50.99.7.47:28015.

Does Hazard's Island | Weekly run smoothly?

The last 48 hours brought an average of 60 server fps and a floor of 59. Buildings, deployables and the rest of the world came to as much as 69,698 entities. Memory use reached 2,238 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include Hazard's Island | Weekly?

The Rust Heatmap lists that Hazard's Island | Weekly fits are: Best Rust community servers, North America server heatmap and Vanilla Rust servers, busiest first. These are the filters that return it on the list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

What do the server tags on Hazard's Island | Weekly mean?

gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^w (Weekly): Wipes run weekly; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^q (Premium): Joining requires premium status in Rust; ^o (Oxide): Oxide (uMod) provides the plugin framework here; NA (North America): In the server browser it sits under North America are the tags Hazard's Island | Weekly publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Hazard's Island | Weekly?

Enter client.connect 50.99.7.47:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. Joining requires premium status in Rust. You can find it online at https://canadiangameforces.com.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,^v,NA,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players The slot count is 50.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly Wipes run weekly.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^q
Premium Joining requires premium status in Rust.
^o
Oxide Oxide (uMod) provides the plugin framework here.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.