Rust HeatmapInfrared · players
IR live Players74,144 Servers11,744 Warm3,692 Fresh wipes · 3h138 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

Prock Solo Only

Offline 50.90.90.211:28015 checked 33d ago

moddedcarbonpve
Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,374
rank
top 60%
33d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 33d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3.7 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 24 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 12:33 UTC34d ago 1 – running 1
Sun 20 Sep, 20:20 UTC37d ago 1 – 3.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 246 on average
108 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 236 on average
217 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 101 on average
37 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 59 on average
126 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 52 on average
58 / 100
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 52 on average
36 / 300

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Prock Solo Only?

Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Prock Solo Only?

The record of Prock Solo Only's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 33 days 22 hours ago the server made the world it is on now.

Population

How busy is Prock Solo Only?

Prock Solo Only went quiet 33 days 22 hours ago and is offline right now.

How does Prock Solo Only rank against other Rust servers?

Ranked #13,374 on seven-day player hours, Prock Solo Only is in the top 60% of all ranked servers.

Map and rules

Which map does Prock Solo Only run?

The game generates the procedural map on Prock Solo Only.

What are the rules and settings on Prock Solo Only?

No gather rate appears in the name Prock Solo Only. Groups can contain up to 8 players, the default in the game. pve is the game mode, no combat against other players. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Prock Solo Only run?

The build on Prock Solo Only is Rust network protocol 2633 and build 165217, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is Prock Solo Only online, and how reliable is it?

Last seen 33 days 22 hours ago, Prock Solo Only is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 20 September 2026.

Where is Prock Solo Only located?

Nothing about a region comes from Prock Solo Only. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 50.90.90.211:28015.

Tags

Which Rust Heatmap lists and filters include Prock Solo Only?

Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that Prock Solo Only fits. Filtering the list by Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.

What do the server tags on Prock Solo Only mean?

The game's server browser reads the tags Prock Solo Only publishes: gmvanilla (Game mode): The vanilla survival game; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^p (PvE): No player fighting here: the world is the danger; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Prock Solo Only?

Enter client.connect 50.90.90.211:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,^z,^y,^p,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The vanilla survival game.
mp10
Max players Slot count: 10.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs165217
Build Build 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.